Indeed, SNL did not happen.
When I did Hard Mode with Mega Man, I remember Commando Man, Strike Man, and Wily 2 being AWFUL, so youre right, Ill probably quit. I dont think Im getting bent out of shape, though
Im just bored at the moment. I like to make up percentages, so heres one- Id guess theres around a 60-70% chance Ill continue this later.
THE STAGE (On Normal, so certain items are different)
Chill Man
1. Before Proto heads down to the second spike room, he blasts the lone snowman. A health refill! And theres even a screw beyond it! He must act quickly! He prepares for the jump, but as soon as he jumps, he remembers that grabbing the health refill will freeze time and likely cause him to miss his next jump and die. He redirects back to the initial platform but turns again in the air to face the health at the last moment. He lands on the first platform but slides into the spikes anyways. His first death is just about the stupidest one imaginable.
2. Proto makes it to the next spike room, but fails to gain enough momentum on the ice to clear the SPIKES OF DOOM (A small pit of spikes on the second underground screen)
3. Proto jumped into some more spikes. JUST KIDDING! The enemies from the opening sequence beat him down, mercilessly.
Chill Man
4. Thinking hell simply take the path over the SPIKES OF DOOM, Proto fails to treat the ice blocks with the respect they deserve and falls into the spikes above and slightly to the right of the SPIKES OF DOOM.
5. Proto finally makes it past the levels spikes, but hes running low on health. Suddenly, a pushy bot smashes into him, ending poor Protos life. The bot vaguely reminds Proto of the police.
6. Proto takes the high path mid-level and grabs the extra life sitting there. Unfortunately, when he gets outside, hes taken down on a cracked ice block by one of those annoying spring things.
7. The boss door is in sight as Proto runs headlong into the final police bot. Chill Man is starting to get bored.
Chill Man
8. Protos hubris causes him to forgo his jet when he reaches the SPIKES OF DOOM. They claim another life.
9. With Protos pride at stake, he makes another attempt at the SPIKES OF DOOM unassisted. Jet-less Proto 0 , SoD 3.
10. Proto is not one to give up without a fight. He tries the SPIKES OF DOOM yet again, but this time, he has learned to carefully gather momentum before the jump. Huzzah! He made it! Having proven himself, he resolves to always use his jet here in the future. He celebrates by jumping into a flying shield.
Chill Man
11. Proto gets off to a strong start, grabbing the 1-up on the high path before falling down to take the low one. A snowman heads him off.
12. Finally, Proto makes it to Chill Man. His buster fully charged, Protos entire body flashes yellow with energy as he slides through the door. Proto shoots Chill Man once and dies.
13. Proto takes off a quarter of Chill Mans health. Feeble.
14. Proto takes over half of Chill Mans health. Better, but he could use some extra juice
E-TANK PURCHASED
Chill Man
15. Proto death here is so mundane, its not even worth mentioning. But it was mentioned anyways.
16. Protos hurting as he makes his way through the stage, but as hes on the brink of death, both a 1-up and a health refill drop. With a new lease on life, Proto grabs the stages 1-up. Sadly, he doesnt make it to the boss room with this life. Instead, he uses up his jet energy and dies to a trio of snowmen.
17. Elusive spring thing + cracked ice =
18. **** the police.
19. Proto showed such promise earlier, but by the time he enters the boss room, even Chill Man pities him. He doesnt spout any of Ahnolds lines from Batman and Robin. Not a one.