Board 8 > Official Blizzcon Topic

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dexter28
10/21/11 5:39:00 PM
#101:


Anything but pylons would be nice.

It's already annoying enough to have a pylon blocking your hatch, it doesn't have to be able to kill your lings.

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"There's no bliss in shifting blocks around until they line up? Guess you've never played TETRIS. From Russia with FUN, mother ****er" - AbsoluteZero
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Metal_DK
10/21/11 5:39:00 PM
#102:


sounds like Protoss will be more broken than before!

protoss is the least developed race of the 3.....

its possible that its because toss metagame never changed due to 4-gate being absurdly overpowered for a while, but toss players have been getting owned the past few GSLs.

Carrier was useless, i still feel the corruptor will be useless (the corruptor is a reactionary unit by itself, its only built to counter colossi or capital ships. Just get rid of it and make brood lords require the new unit instead).

Thors being the "new mothership" is interesting, i feel its a good change as long as terran still have something to deal with mutas besides marine/medivac.

reapers are kinda worthless now, they were better used as a scout + worker harass than as a building destroyer.

Protoss will have the best air it seems now. Hell, the phoenix was already the best air unit in the game.....and these two units look great.
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CherryCokes
10/21/11 5:50:00 PM
#103:


Tempest makes me so happy, as a player who plays primarily protoss. AOE air-to-air is something I have longed for for a long long time

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CherryCokes
10/21/11 6:10:00 PM
#104:


From: dexter28 | #104
Someone posted videos of all the new units on the SC2 board.


excellent.

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dexter28
10/21/11 6:26:00 PM
#105:


Someone posted videos of all* the new units on the SC2 board.



*viper isn't in there atm

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OmarsComin
10/21/11 11:33:00 PM
#106:


seems whack to me that they're having a competition for WOW but not WC3. WC3 may be old and a lot of the top players have moved on, but it's still far more interesting on a competitive level than WOW.
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Shoenin_Kakashi
10/22/11 12:08:00 AM
#107:


Shredder looks useless aside to stop baneling busts and whatnot.

Viper is the Defiler, in air, and has detection, and is a Deathknight, in air. gonna miss overseer though :(

Oracles are dicks.Glad to see the Corsair net thing is back in some shape or form.Gonna miss the Mothership..somewhat if you ever see it.

Tempest looks incredibly pointless, since Phoenixes do their job anyway. ;_; Carrier, even if it was impossible to transition to.

Replicant's.....simple yet interesting.

Wana see warhound and zerg seidge thingy in action.



1. Burrowed Banelings can move underground with an upgrade

Oh my god that is evil

2. Ultras have a spell which lets them charge and appear (instantly?) if burrowed
Sexillent

3. Corruptors can now siphon resources instead of corrupt
neat

4. Battle-hellions actually do damage to buildings
neat

5. Reapers can now heal very fast out of combat, but they don't have their anti-building attack (aka /cry)
Oh sure make an already almost never used/overnerfed unit even crappier :/

6. BCs have a speed boost ability
which doesn't solve their main issue.


7. Hydras have a speed upgrade
Which should be a buff to em but whatever good for them


8. Ghosts had cloak changed; it's no longer toggled in the same way, you spend a certain amount of energy to activate it for a period of time, if you turn it off you have to spend the energy again. You can also turn it off/on during nuclear launches without interrupting, etc.


Interesting

9. The Nexus now has mass recall, as well as an ability that is used to put armor and shields as well as an anti-light unit weapon on Protoss structures
hahaha oh wow


11. Thor is now 1 per game (and bigger); think Odin. It lost its anti-air cannons but has the AoE spell.

huh

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Nice catch BlAcK TuRtLe.
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Azp2k32
10/22/11 12:20:00 AM
#108:


The Shredder could be cool. Clearly very situational but think of it in addition to a potential siege line. It's one more big hazard to have to deal with and effectively deny a lot more area; maybe actually make mech work against stuff like Chargelot based comps.

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FFaddict1313
10/22/11 3:11:00 AM
#109:


external image

I have to say, that new Killing Spree looks pretty damn cool.

Or is it not new? Can't say I keep up with wow at all >_____>

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CherryCokes
10/22/11 10:08:00 AM
#110:


From: Shoenin_Kakashi | #107
Oracles are dicks.Glad to see the Corsair net thing is back in some shape or form.


Disruption Web is basically what they gave the Viper.

But yeah, I'm digging the Oracle big time from what I've seen

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vcharon
10/22/11 10:46:00 AM
#111:


FFaddict1313 posted...
external image

I have to say, that new Killing Spree looks pretty damn cool.

Or is it not new? Can't say I keep up with wow at all >_____>


Yeah that's a change, a definite improvement from the sounds of it. Killing Spree right now you have basically no control over. Really problematic to use in a fight with more than one enemy because you may end up targeting something you don't want to. Plus it doesn't give you combo points like this one does.

The talent system revamp is interesting, but I still think ultimately it will fail to do what the devs want, which is to provide true "choice". Math geeks will still work out which is the better increase and impose their will. I don't think they can really stop that with any system they might could create.

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FFaddict1313
10/22/11 12:36:00 PM
#112:


From: vcharon | Posted: 10/22/2011 1:46:27 PM
The talent system revamp is interesting, but I still think ultimately it will fail to do what the devs want, which is to provide true "choice". Math geeks will still work out which is the better increase and impose their will. I don't think they can really stop that with any system they might could create.

I suppose cookie cutter builds will still exist, but they'll mean a whole lot less. I can't imagine anyone in a raid caring if a Rogue chooses Nightstalker (improved speed while stealthed) over the other two talents (more damage when starting a fight in stealth/using vanish/other stealth cds). Really, the only set for Rogues where it looks like there'll be a definite "correct" choice for a raiding/dungeons build is the level 90 one.*

*I know next to nothing about Recuperate, and I'm assuming stuns/slows are just as irrelevant in dungeons as they were when I was playing and that a ranged interrupt isn't extraordinarily useful.

Also, why'd they change Shadowstep so much? Well, I can understand the removal of the damage boost to Ambush/Garrote (I'd think it's mostly because it would provide too much of a damage boost when combined with Shadow Dance when compared to other talents in its set), but why remove the speed boost too? Wasn't the speed boost implemented because enemies would often move around enough and make it hard for you to catch up, particularly while stealthed? Don't understand why they'd remove that.

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vcharon
10/22/11 7:37:00 PM
#113:


Foo Fighters on now for people that ordered.

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CoolCly
10/22/11 8:51:00 PM
#114:


I don't know why I didn't bother searching for this topic earlier, I have the virtual ticket and I've been watching the stream solid for the last two days, and I have several friends there texting me constantly about what's going on.


Man am I so pumped for Mists of Pandaria and Diablo 3. Heart of the Swarm will probably be interesting too.


I am loving this Foo FIghters concert, man I wish I was there. Woulda went too, if my buddy and his wife hadn't chosen this as their honeymoon :\

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vcharon
10/22/11 9:07:00 PM
#115:


Someone with something positive to say! Glad to see it.

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