Board 8 > Assassin's Creed: Revelations Multiplayer Impressions

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TheRock1525
09/06/11 12:05:00 AM
#1:


I shall post them here, as I have only played one match so far and need more time with the game to give better thoughts!

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Blairville
09/06/11 12:10:00 AM
#2:


Is there a demo, or is it a beta?

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LeonhartFour
09/06/11 12:11:00 AM
#3:


It's a beta.

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TheRock1525
09/06/11 12:16:00 AM
#4:


I am not a Beta!

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TheRock ~ Death By Misadventure, Not Suicide
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ZFS
09/06/11 12:19:00 AM
#5:


I posted my impressions in tran's topic a couple of days ago. Might as well repost them here! I've put in a few more hours (up to level 17!) since I wrote this, but my feelings are more or less the same.


I put a couple of hours into the Revelations beta, and it's pretty good. It's still more or less the same as Brotherhood's multiplayer, but they've made some tweaks to make it more enjoyable.

There is an "Easy Deathmatch" mode that's nice for beginners to ease their way into the game -- the maps are smaller, there are no duplicates of your or your opponents running around (it's easier to spot your targets or pursuers), there is no compass, and no one can use abilities. That last point is especially notable because you have to level up in order to unlock abilities, so you can spend time in Easy Deathmatch familiarizing yourself with the mechanics and leveling up before moving on to the "real" multiplayer. I find it's kinda fun regardless, though, because the pace is faster.

For me, the best change has been the way counters work. In the original, you had maybe a split second to counter someone -- the timing was so precise that you might as well not even bother, unless you smoke bombed your pursuer beforehand. Here, you'll still lose those face to face encounters, but now when you press circle you'll get an "honorable death" (100 points) instead of nothing. I think that's probably the best compromise they could have made, because if you make countering too strong then you just wreck the balance of the game, but this way you still get something for trying.

Also good news, connecting to matches is much faster than Brotherhood. It could be a total pain to even find a match in Brotherhood, and then when you think you did it would often disconnect and start the whole process over again. That alone was enough to make me stop playing, because you could literally spend maybe 10 minutes trying to get into a match. No thanks. It's much smoother in Revelations, though, which is kinda surprising because I can't imagine too many people are in the beta, nowhere near the amount that will be when the game comes out. You can also tweak your abilities, your character's gear, or your profile while you're waiting, so you don't have to sit there and stare at a "Connecting" screen the whole time. Makes it feel much faster.

I haven't messed with it yet, but there are some cool character customization options. Like with everything, you have to unlock them with ABSTERGO CREDITS (you get these after every match), and you can spend them on things like changing the color of your character's clothes, what weapons they use, their taunt. It's all totally cosmetic, from what I can tell, but it's nice that you can add a personal touch. It's still seemingly only one character per match, though, which makes sense, but still kinda annoying! First chick (blue) on the left is my character! - external image

Beta is fun. If you didn't like the multiplayer in Brotherhood, you probably won't like it here, but if you did, they fixed all the nagging issues that one had. Yes, there are still roofers who like to play Batman. Sux!

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TheRock1525
09/06/11 12:24:00 AM
#6:


Yes, there are still roofers who like to play Batman. Sux!

Seriously, f*** these guys.

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TheRock ~ Death By Misadventure, Not Suicide
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ZFS
09/06/11 12:26:00 AM
#7:


No kidding. Game needs a shoryuken.

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TheRock1525
09/06/11 12:28:00 AM
#8:


Honestly, I don't see the fun in it.

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TheRock ~ Death By Misadventure, Not Suicide
"Would've liked to see that." - Ayuyu on my boner
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ZFS
09/06/11 12:29:00 AM
#9:


I do it every now and then, mostly to get an idea of where the person I'm looking for might be. One match earlier tonight was a literally roof fighting. People would get killed, respawn, and then run back to the roof. Everyone was doing this. Special match.

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TheRock1525
09/06/11 12:33:00 AM
#10:


No, I understand the now and then part, especially to escape a pursuer. But just standing on a roof the entire match, watching for your target? Boring as s***. It's the AC equivalent of camping, but worse.

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TheRock ~ Death By Misadventure, Not Suicide
"Would've liked to see that." - Ayuyu on my boner
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DeathChicken
09/06/11 12:35:00 AM
#11:


Roofers are pretty easy to kill. Radar tells you directly they're 'Up', and once you're up too, there isn't exactly anywhere to hide

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ZFS
09/06/11 12:35:00 AM
#12:


Haha, yes. That's as good an equivalent as I can think of. It's the Assassin's Creed version of camping. It's not as bad, I don't think, because it also makes them immediately noticeable. If that's your target, it's easy to spot them. If someone's after you, though, it's kinda obnoxious if you aren't really paying attention because you can't counter an aerial attack from what I know.

Speaking of which, my favorite thing to do when I'm being chased is run around a corner, stop, wait, and then punch them in the face when they make the turn. No one is pressing Square when that happens so it's an instant stun!

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