Board 8 > MGS HD Collection to Potentially Feature Re-Recorded Voicework

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LinkMarioSamus
07/16/11 11:25:00 PM
#1:


http://ps3.ign.com/articles/118/1182186p1.html

I haven't played these games before and have heard bad things about Snake Eater's voicework and dialogue, so I'm not particularly irked...

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pjbasis
07/16/11 11:28:00 PM
#2:


I'd like to see this person who told you bad things about any Metal Gear voicework.
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Psycho_Kenshin
07/16/11 11:30:00 PM
#3:


Thats weird. I mean, I've heard this is being ported by the same team that did the God of War PS3 ports, and those were PS2 games that didn't require re-recorded dialogue.

Hopefully it's just little things, or sounds effects grunts or something, rather than needing to redo every line.

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Jeff Zero
07/16/11 11:35:00 PM
#4:


It's MGS2 that has a few rather questionable lines of dialogue, not 3. But that dialogue isn't even badly-read usually, just terribly-written.

"Colonel! We've managed to avoid drowning...!"

Also, if they do re-record I sure as hell hope Quinton Flynn still pops in for Raiden. Given his level of angst over having none of his inquiring phone calls returned re: Rising so far, it'd be a shame if that put too sour a note on the relationship.

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Psycho_Kenshin
07/16/11 11:49:00 PM
#5:


I wouldn't read too much into that, I'm sure they'll get him. But yeah, they often oddly enough don't tell the English voice actors anything until way late.

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LeonhartFour
07/16/11 11:52:00 PM
#6:


I think I recall Ulti saying Hayter sucked up MGS3 at least, if not MGS4 as well.

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KamikazePotato
07/16/11 11:53:00 PM
#7:


I'm kind of thinking at this point that the reason Quinton Flynn wasn't called in for Rising is that they've canned Rising and don't want anyone to know yet.

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BIGPUN9999
07/16/11 11:53:00 PM
#8:


it seems like a waste

just so the voices can say the correct buttons on the controller

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LeonhartFour
07/16/11 11:54:00 PM
#9:


They already re-recorded the dialogue for MGS1 for Twin Snakes, too.

Although if this is for the HD Collection, that doesn't include MGS1 anyway.

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LeonhartFour
07/16/11 11:55:00 PM
#10:


Also, according to that article, it's not even confirmed if this will be done for the English version or not.

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Psycho_Kenshin
07/17/11 12:07:00 AM
#11:


KamikazePotato posted...
I'm kind of thinking at this point that the reason Quinton Flynn wasn't called in for Rising is that they've canned Rising and don't want anyone to know yet.

That is silly, and also doesn't make any sense. Again, they don't call the English team first.

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ZFS
07/17/11 12:10:00 AM
#12:


I would imagine this is due to the 360 version.

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DaruniaTheGoron
07/17/11 12:14:00 AM
#13:


LeonhartFour posted...
I think I recall Ulti saying Hayter sucked up MGS3 at least, if not MGS4 as well.

What a terrible opinion.

ZFS posted...
I would imagine this is due to the 360 version.

This makes no sense whatsoever. Even if the 360 uses different kinds of audio files.. it's not like they don't have masters that they can convert to whatever format they need.

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LinkMarioSamus
07/17/11 12:16:00 AM
#14:


pjbasis posted...
I'd like to see this person who told you bad things about any Metal Gear voicework.

According to Wikipedia, some professional critics criticized Hayter's performance in Snake Eater and claimed that "a lot of the humor fell flat, as if lost in translation".

Like I said, I haven't played any game in this series yet and Brawl is my only exposure to MGS so far, though, as my sig indicates, I look to rectify this in a big way by...at least the end of winter if not earlier.

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ZFS
07/17/11 12:19:00 AM
#15:


I wasn't talking about audio files, I meant the dialogue that told you to press a certain button to perform an action. Thinking about it, though, MGS3 actually avoided that, and used stuff like ACTION BUTTON instead of what the button was on the PS2 controller.

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BlitzKing900
07/17/11 12:46:00 AM
#16:


LinkMarioSamus posted...


According to Wikipedia, some professional critics criticized Hayter's performance in Snake Eater and claimed that "a lot of the humor fell flat, as if lost in translation".


The voice acting has always been very good, (apart from MGS4 Snake which people might not have liked) but the focus of that quote was on the content itself.

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LeonhartFour
07/17/11 11:00:00 AM
#17:


From: LinkMarioSamus | #014
According to Wikipedia


Stop it.

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Biolizard28
07/17/11 11:04:00 AM
#18:


LinkMarioSamus posted...
According to Wikipedia

Wow.

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Kotetsu534
07/17/11 11:11:00 AM
#19:


Posting in an LMS topic.

Don't think they should re-record the VAs. Not that I think they're perfect (though for the most part, they are very good), but that it'd be very easy to sour a lot of people on the remake if they're different. Better spending their time changing guard patterns or improving the interface (say, being able to swap camo in MGS3 without going through those menus) if they're desperate to do something more substantial than making them look cleaner.

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DaruniaTheGoron
07/17/11 12:13:00 PM
#20:


ZFS posted...
I wasn't talking about audio files, I meant the dialogue that told you to press a certain button to perform an action. Thinking about it, though, MGS3 actually avoided that, and used stuff like ACTION BUTTON instead of what the button was on the PS2 controller.

Ohh, sorry. Yeah, that makes sense. Still, I hope they don't completely redo all the voicework because of those few bits.

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KimPilgrim
07/17/11 12:17:00 PM
#21:


LMS

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