Poll of the Day > Pick the next game I try to beat.

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Blaqthourne
09/01/20 6:14:13 AM
#1:


Most games chosen by the Backloggery Fortune Cookie - Results (23 votes)
Popful Mail (SCD) -- continue playing through the Working Designs catalog in release order
26.09% (6 votes)
6
Might and Magic VIII: Day of the Destroyer (PC)
13.04% (3 votes)
3
Yuu Yuu Hakusho: Makyou Touitsusen (Gen -- on the Jpn Mega Drive Mini)
13.04% (3 votes)
3
Forza Horizon (X360)
21.74% (5 votes)
5
Motocross Championship (32X)
8.7% (2 votes)
2
Daisenryaku II: Campaign Version (PCECD)
0% (0 votes)
0
Steeplechase (2600 -- part of Atari Greatest Hits Vol 2 (DS))
0% (0 votes)
0
Dodge 'Em (2600 -- part of Atari Greatest Hits Vol 1 (DS))
4.35% (1 vote)
1
Burai: Hachigyoku no Yuushi Densetsu (PCECD)
0% (0 votes)
0
Reggie Jackson Baseball (SMS)
13.04% (3 votes)
3
This poll is now closed.
I just beat Kingdom Hearts (PS2) -- 5/10 Took me a bit over 46.5 hrs. Beat it on Normal difficulty.

There are very few ARPGs or Action-Adventures that I've liked, and this did not add to that number.

Other than having to fight with the camera in places, and the completely pointless Gummy Ship aspect, there really wasn't anything bad about this game. I just couldn't really find anything good about it. Having characters that look like Disney characters didn't do anything for me (when I think of Goofy, I think of those Goofy Sports short films and the like, and nothing about him in this game encapsulates what I think of when I think of Goofy; and the same idea with Donald Duck). I've never seen about half of the Disney films referenced in this, so those locations and characters had no connection for me. The Final Fantasy characters are from the games I can't stand or haven't played, so again, no positive for me there.

For probably 90% of the game, the battles were basically mashing the attack button. After running around Traverse Town right at the beginning for a couple hours unsuccessfully finding the boss, I resorted to a walkthrough (and found out that I hadn't entered a specific door in the town to trigger an event) and just followed that through to the end. I highly doubt I would have stuck through to the end otherwise. I found several of the doors/openings you have to go through to be almost impossible to spot, being black on a black background, with the only indication being the name of the next area appearing when you're basically on top of them. There was only one boss that gave me any trouble (I didn't do any of the optional bosses at the end since after 2+ months, which included over a month where I had zero desire to continue playing it, I just wanted to get it over with), and that was because it's a one-on-one battle so I had to actually do more than just mash attack with a heal spell thrown in here and there. Maybe Expert difficulty is much different, but I have no desire to try. Thankfully the end boss is extremely easy as the entire battle took me over an hour. Having unskippable cutscenes gets atrocious when there's several minutes of it before boss battles, and you have to sit through it EVERY time if you lose that battle, even after choosing to Continue (I could see it if you choose Load Game, since it would be considered your first time watching it). I understand the re-release made them skippable.

Do people actually enjoy the Gummi Ship space shooter aspect? Except for realizing that I needed to steer around a wormhole to get to one world, after the first couple trips, with the exception of the second trip to the Hollow Bastion where I actually had to avoid a handful of enemies and asteroids, I literally didn't steer and just held down the shoot button and hardly ever took any damage, and no where near enough to where I was in any danger. And that was without ever modifying the ship or building a new one. The only time I spent in the Garage was trying to add Warp Drive, which I gave up on after probably 10 min of not finding the part only to discover that it automatically gets installed.

Another turn off for me is, much like just about every Squaresoft game from this general era (PS1/2) that I've played, their near obsession with mini games. Thankfully, I don't think any of them are necessary to beat the game.
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Montreal Expos (1969-2004)
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wolfy42
09/01/20 6:24:40 AM
#2:


Final Cut of KH1 is much better, higher difficulty helps the game a ton, normal difficulty you can just button mash (final cut had a higher diff then hard (don't think normal version did...but I could be wrong).

Great game but it's also fairly old now.

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Blaqthourne
09/01/20 6:25:23 AM
#3:


The two PCEngine CD games are imports, so I'll be using online translators as I go. Daisenryaku is a strategy game and Burai is an RPG, so those are going to be real chores.

I'll also need to translate as I go the YYH MDMini game, which I have no clue what type of game it is.

I'm pretty sure the 2600 games don't have endings, so I'll shoot for an attainable challenge score if either actually wins.

Dodge 'Em has been released under different names on different systems. I also have basically the same game on TI-99/4A, which was released as Car Wars. It also saw a release as part of a crappy homebrew compilation for TG-CD, which I unfortunately spent money on.

I think Pat the NES Punk tried to see if he could inflate the price on a random game by mentioning it on his podcast as a hidden gem or something several years ago, and that game was Reggie Jackson Baseball. I bought it before finding out about that.

Motocross Championship is notoriously bad. I didn't think it was all that bad when I tested out my copy.
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Montreal Expos (1969-2004)
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Blaqthourne
09/01/20 6:30:57 AM
#4:


wolfy42 posted...
Final Cut of KH1 is much better, higher difficulty helps the game a ton, normal difficulty you can just button mash (final cut had a higher diff then hard (don't think normal version did...but I could be wrong).

Great game but it's also fairly old now.

ARPGs, or at least 3D ARPGs (I've liked the 2D side scrolling ARPGs I've played), are just not for me, so I have no interest in the re-release, regardless of its improvements. I've got KH2 and am not looking forward to playing that.
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Montreal Expos (1969-2004)
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Metalsonic66
09/01/20 6:50:49 AM
#5:


Blaqthourne posted...
when I think of Goofy, I think of those Goofy Sports short films and the like, and nothing about him in this game encapsulates what I think of when I think of Goofy; and the same idea with Donald Duck
Accurate

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Red_Frog
09/01/20 6:57:50 AM
#6:


Motocross Championship is one of my 32X favorites, it's basically Road Rash on dirt bikes.
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Blaqthourne
09/01/20 7:03:47 AM
#7:


I've never played Road Rash beyond testing out my Sega CD copy. I think I've heard/read that the SCD release of RR is the best version.
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Montreal Expos (1969-2004)
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Red_Frog
09/01/20 7:49:24 AM
#8:


Blaqthourne posted...
I've never played Road Rash beyond testing out my Sega CD copy. I think I've heard/read that the SCD release of RR is the best version.

Many RR games are pretty great, my favorites probably would be the SegaCD version and RR2. The SegaCD version is special in a number of ways. It features the videos and licensed soundtrack of the other CD versions while retaining the classic 16 bit style visuals, it's also unique as the only RR to play the licensed music during races. Whether its uniqueness makes it the best would be entirely dependent on personal bias, critics weren't especially warm to it at the time since it obviously lacked the slick visuals of the new 32 bit 3D engine, but it seems to be seen more favorably with age.
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ReggieTheReckless
09/01/20 1:50:23 PM
#9:


let it be popful mail finally
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