Board 8 > Yoshinori Ono resigns from Capcom

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Snrkiko
08/09/20 11:29:19 AM
#1:


https://twitter.com/Yoshi_OnoChin/status/1292430444672163842?s=19

He revived fighting games with SF4. It's true everything after SF4 had issues, but this is still a big bummer.

Press F to SHORYUKEN

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ninkendo
08/09/20 11:34:10 AM
#2:


I suddenly have a lot more faith in the final season of SFV

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Punnyz
08/09/20 11:36:32 AM
#3:


Also, before SFIV, he did Capcom Fight Jam

so remember kids, keep trying, even after you fail

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Turducken
08/09/20 11:38:36 AM
#4:


Oh, no!
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PrivateBiscuit1
08/09/20 11:41:56 AM
#5:


I still remember that story about how he was like really sick and gone from work for months and then he came back and nobody said anything to him. Still sad.

But he loved fighting games and he loved fans. I always felt like he was at odds with the top brass of Capcom a lot and I feel like in trying to please them, that's why we got a lot of trash we got like SFxT. I dunno.

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pepper2012
08/09/20 11:44:32 AM
#6:


Man fucked up SFV so good riddance

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WazzupGenius00
08/09/20 11:45:21 AM
#7:


Now we'll never see Deep Down!

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colliding
08/09/20 12:06:37 PM
#8:


Turducken posted...
Oh, no!

came in to make this post.
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PrivateBiscuit1
08/09/20 12:10:09 PM
#9:


pepper2012 posted...
Man fucked up SFV so good riddance
This is probably not the stance to take.

If it wasn't for Ono, we would have never gotten SF4, which gave us a resurgence of the entire genre. It showed we can still have big budget 2D fighters. Fighting games would not be nearly as popular as they are now and we likely wouldn't have seen a lot of the fighting games we grew to love if it weren't for SF4 and Ono.

SFV sucked, but remember that it was forcibly rushed to meet the tournament Capcom was having. And then after that, they had to prioritize stuff people would pay for. I blame him for the fact that the game was... you know, not tremendous or interesting from a gameplay standpoint, but I also don't think he had enough time to really fine tune and tweak it before it was released.

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colliding
08/09/20 12:14:03 PM
#10:


yeah I'm totally beyond thankful for Ono. Without him and SFIV's success we probably wouldn't have gotten MVC3 either. Everything that happened after that doesn't necessarily seem like its his fault.
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iiicon
08/09/20 12:34:51 PM
#11:


Modern Capcom seems like a nightmare to navigate and Ono had a rough time of it after being a force of will that revived SF. Sad news

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Not_an_Owl
08/09/20 1:54:24 PM
#12:


I have complicated feelings about Ono. On the one hand, Street Fighter 4 almost singlehandedly revived the fighting game genre and proved that a big-budget fighting game could be a commercial success. The importance of that is hard to understate. Without SF4 there's probably no Blazblue, Guilty Gear Xrd, Persona 4 Arena, or Granblue Fantasy Versus; Tekken and Dead or Alive probably wouldn't be as big as they are today; Netherrealms probably doesn't get the budget from Warner Brothers to make MK 9, 10, or 11, not to mention the Injustice games. The list goes on, but you get the point. Ono lobbied hard and worked his butt off to get SF4 made, and I'm very grateful for that. SF4 may have its issues as a game (and let's not even talk about SF5), but it sold incredibly well and proved that there was an enormous worldwide audience for a well-crafted big budget fighting game.

Ono himself always struck me as the Jeff "From the Overwatch team" Kaplan type - incredibly nerdy and unbelievably passionate about his games. Ono loves Street Fighter with every shred of his being, and he wants you to love Street Fighter too. At times he really needed someone on his team to reign in his more "out there" ideas (such as the infamous "let's make Yun and Yang overpowered in Arcade Edition so the playerbase has villains to fight against"), but the energy and passion he brought to his job are undeniable and probably the biggest reason SF4 got made in the first place.

The man definitely made some missteps along the way, but I think his legacy is overall positive. RIP to a real one.

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Snrkiko
08/09/20 2:06:45 PM
#13:


SF4 alone outweighs all of his subsequent missteps imo

I find it hard to believe he's responsible for the on-disc DLC chars in SFxT. He might be the person behind the stupid gem system but I haven't read into it. It's a shame that the game died, SFxT ver. 2013 had promise.

I really want to give SFV another shot but something about it just feels off, both in character models and animations. Plus the handling of the netcode.

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Xiahou Shake
08/09/20 2:50:29 PM
#14:


Utterly massive props to the man for SFIV and his obvious passion for what he does, but this is probably a good thing for Capcom going forward.

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PrivateBiscuit1
08/09/20 2:58:49 PM
#15:


From what I remember, he had an idea for a gems system, but it was more basic and accessible, but then Capcom told him they wanted microtransactions in the game, so he had to make a bunch of gems and dumb stuff like that and also make them viable to competitive players and stuff.

The jab jab jab timeout is still all on him though.

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