Current Events > How can Magic: The Gathering be playing competitively with the land mechanic?

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refmon
12/08/19 12:57:53 PM
#1:


It feels like half of all games comes down to who can draw the most lands in a row

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ASithLord7
12/08/19 1:00:47 PM
#2:


Have you played Magic? Honest question. While mana screw/flood certainly exist, its not that big a problem, and you generally dont want to be drawing lands in a row lol. With a solid manabase and smart mulliganing its not a big issue.

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Shotgunnova
12/08/19 1:03:45 PM
#3:


Just use a playset of Attune with Aether. :D

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refmon
12/08/19 1:06:03 PM
#4:


ASithLord7 posted...
Have you played Magic? Honest question. While mana screw/flood certainly exist, its not that big a problem, and you generally dont want to be drawing lands in a row lol. With a solid manabase and smart mulliganing its not a big issue.

Thats what I meant, you draw a couple lands in a row and its all over

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the_rowan
12/08/19 1:14:26 PM
#5:


I don't actually play the game, but common solutions tend to include some of the following:

Explore/scry/surveil effects to improve what are you drawing
Tutoring lands to reduce the chance that any card you draw is a land e.g. Fabled Passage
Just plain including more card draw which turns excess mana into more cards (tons of instants, Hydroid Krasis)
Including cards that let you play an additional land from your hand (mostly appear in ramp decks)
Including cheap creatures that generate mana (Llanowar Elves, Gilded Goose, Paradise Druid) to both ramp and curve out

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