Poll of the Day > Is ConcernedApe kind of a A-hole?

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DrCidd
12/17/18 12:03:51 PM
#1:


Stardew Valley was supposed to release WITH multiplayer, and we only just now got it a few months ago.
It was even one of the selling points in most of the trailers he released.

He even admitted that he was going to call it "done" and stop working on it entirely. But ended up feeling guilty for not making good on his promises.

Should we hold indie devs to higher standards than what we do?
It's like he got all that instant cash from stardew and so he just said "fuck it" until his conscious took over.
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Jen0125
12/17/18 12:17:23 PM
#2:


No, I don't think he's an asshole.
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joemodda
12/17/18 12:19:42 PM
#3:


DrCidd posted...
He even admitted that he was going to call it "done" and stop working on it entirely. But ended up feeling guilty for not making good on his promises.


Grade A douchebag right here
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DrCidd
12/17/18 12:33:57 PM
#4:


joemodda posted...
DrCidd posted...
He even admitted that he was going to call it "done" and stop working on it entirely. But ended up feeling guilty for not making good on his promises.


Grade A douchebag right here


Considering he took this many years to finally come to that conclusion.
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Aculo
12/17/18 12:38:52 PM
#5:


have you read the book "blood, sweat and pixels"? if the chapter where they cover his story is to be believed, i don't think he's an asshole at all. if anything, he worked too hard on the game, ok?
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zebatov
12/17/18 1:34:59 PM
#6:


Is this game like an open-ended Harvest Moon?
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RCtheWSBC
12/17/18 2:27:20 PM
#7:


Notch is an asshole. ConcernedApe is not.
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TallTamryu
12/17/18 2:33:48 PM
#8:


Not at all, ConcernedApe is a great guy.
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Sefrig
12/17/18 2:42:51 PM
#9:


am i supposed to know who that is
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shadowsword87
12/17/18 2:47:14 PM
#10:


Sefrig posted...
am i supposed to know who that is


Apparently the dude who made Stardew Valley.

By over promising in the videogame market that makes you an asshole for reasons.
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Greenfox111
12/17/18 2:47:28 PM
#11:


Sefrig posted...
am i supposed to know who that is

if you take a second to read the op i'm sure you can figure it out
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Zareth
12/17/18 3:22:41 PM
#12:


It's published by Chucklefish, and they're all pretty progressive.
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Mead
12/17/18 3:58:35 PM
#13:


Didnt this guy pretty much single handedly create a beloved game?

Why are you so intent on judging him on a personal level?
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dragon504
12/17/18 4:09:48 PM
#14:


No, Stardew is great and he did add multiplayer. Also, afaik, there's supposed to be a new patch coming up for Stardew and he is supposed to also have a new project in the works. Think he's got some helpers now too, so that's even better.
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WastelandCowboy
12/17/18 5:08:27 PM
#15:


Holy shit the sense of entitlement in this topic.
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Yellow
12/17/18 5:51:03 PM
#16:


It's too easy to underestimate the amount of work you'll have to do for a single feature, indie developers especially.

If you don't design your entire game around multiplayer from the start, you actually have to redo a third of the entire code.

It wasn't like he was lazy one afternoon and decided not to add multiplayer in an hour or two.
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Archgoat
12/17/18 5:53:41 PM
#17:


I don't remember the game being sold on multiplayer coming later.

Honestly, it is a great game as it was released and pretty amazing what he accomplished pretty much working on the game by himself.
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DrCidd
12/17/18 6:57:50 PM
#18:


https://www.youtube.com/watch?v=FJggZec6qqo" data-time="


This nearly 6 year old video shows an early build of the game with multiple farmers playing together.

To argue that it wasn't already being coded is simply wrong.
It was one of the selling points from very early on.

Yellow posted...
It wasn't like he was lazy one afternoon and decided not to add multiplayer in an hour or two.


I never claimed that was the case. I just claimed that he didn't keep good on his promise of having multiplayer as an option from the start. He put off multiplayer for quite a good amount of time after the game was released, and even started working on an entirely different project in the meantime.

It probably would have never been implemented in the first place had he not got so many complaints about it not being present.
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Mead
12/17/18 6:58:50 PM
#19:


WastelandCowboy posted...
Holy shit the sense of entitlement in this topic.

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faramir77
12/17/18 7:09:44 PM
#20:


It was a $20 game that I've put more hours into than any other game in my Switch aside from Zelda. The Harvest Moon similarity is what sold me, not the multiplayer.

TC is making it sound like this is a No Man's Sky level of overpromising when it isn't even remotely close.
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DrCidd
12/17/18 7:31:01 PM
#21:


faramir77 posted...
TC is making it sound like this is a No Man's Sky level of overpromising when it isn't even remotely close.


I don't know where you learned to read, sir. But that's not the case at all.

I'm calling the guy an A-hole for not making good on a promise and even dropping it for a while to work on a different project altogether before actually implementing said feature. That's it. I actually love the game. Sorry I'm not sucking his penis hard enough for you.
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JoanOfArcade
12/17/18 7:33:48 PM
#22:


Never saw it listed as a selling point or heard anything about him pushing it? Do you have anything more than like footage of an alpha build?
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Mead
12/17/18 7:35:58 PM
#23:


Has TC had a single opinion on potd that wasnt terrible?
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DrCidd
12/17/18 7:47:49 PM
#24:


Maybe, but even if I did, you'd probably still disagree and call it a terrible opinion, which is also, in and of its self just an opinion. So what does yours matter any more or less than mine?
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Sarcasthma
12/17/18 7:49:47 PM
#25:


Is DrCidd kind of an A-hole?
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Yellow
12/17/18 7:52:01 PM
#26:


DrCidd posted...
To argue that it wasn't already being coded is simply wrong.

I mean, ok.
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DrCidd
12/17/18 7:52:42 PM
#27:


Sarcasthma posted...
Is DrCidd kind of an A-hole?


You wouldn't be the first person to suggest that. Probably not even one of the first 300 people to suggest that.

So, most likely.
But I'm not here to make anyone happy. Nor should you be. This is a public forum meant for discussing things isn't it? I'm sorry the lot of you resort to personal attacks because my opinion is different than yours.
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Mead
12/17/18 7:55:10 PM
#28:


But I'm not here to make anyone happy.


Dangit thats a bummer
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Sarcasthma
12/17/18 8:02:47 PM
#29:


DrCidd posted...
Sarcasthma posted...
Is DrCidd kind of an A-hole?


You wouldn't be the first person to suggest that. Probably not even one of the first 300 people to suggest that.

So, most likely.
But I'm not here to make anyone happy. Nor should you be. This is a public forum meant for discussing things isn't it? I'm sorry the lot of you resort to personal attacks because my opinion is different than yours.

Whoa there, Im just asking a question.
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Yellow
12/17/18 8:12:53 PM
#30:


SV is written with C# and Mono. As it turns out, I'm also using c# and Mono. How a new guy will attempt to do multiplayer is spaghettification, just "make it work".

Working with spaghettified code is like wiring your house with extension cords all over the place. Sometimes you just have to throw it all away and redo it. If you don't know how to format your code properly, your development will grind to a halt as you make it far too complicated to keep track of.

It's likely that that multiplayer build "just worked", but wasn't good to build anything off of. Mono does attract a lot of new guys who don't want to screw with OpenGL and just want to draw a sprite to a screen ASAP.

The fact that coop was being worked on so early and boasted so much makes me imagine nearly all of that coop code was scrapped.
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faramir77
12/17/18 10:38:46 PM
#31:


DrCidd posted...
faramir77 posted...
TC is making it sound like this is a No Man's Sky level of overpromising when it isn't even remotely close.


I don't know where you learned to read, sir. But that's not the case at all.

I'm calling the guy an A-hole for not making good on a promise and even dropping it for a while to work on a different project altogether before actually implementing said feature. That's it. I actually love the game. Sorry I'm not sucking his penis hard enough for you.


Why are you so angry lmao

You're crying that it took 2 years to implement something very few people cared about. In the meanwhile he's won several awards because the actual game he made was really good.
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DrCidd
12/17/18 11:37:46 PM
#32:


faramir77 posted...
Why are you so angry lmao


I'm not.

faramir77 posted...
In the meanwhile he's won several awards because the actual game he made was really good.


I literally just said in the message that you quoted that I loved the game. It very much is a great game. And I'm not even complaining that it took two years to do. I'm complaining that he literally dropped it in favor of working on a completely different project. Despite pushing it as a feature that would be available at launch. So in essence, it didn't "take 2 years" it just took him 2 years to get around to it.

Again, I question your ability to comprehend what you're reading. You keep making it out like I'm painting this guy as the Hitler of indie game developers when I merely called him an asshole for not keeping his word.
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STLCards1991
12/17/18 11:38:55 PM
#33:


This topic pisses me off. ConcernedApe is god's perfect son.
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