Current Events > ISPs can charge extra for fast gaming under FCC's Internet rules, critics say

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WingsOfGood
04/18/24 1:44:25 PM
#1:


https://arstechnica.com/tech-policy/2024/04/isps-can-charge-extra-for-fast-gaming-under-fccs-internet-rules-critics-say

Some net neutrality proponents are worried that soon-to-be-approved Federal Communications Commission rules will allow harmful fast lanes because the plan doesn't explicitly ban "positive" discrimination.
FCC Chairwoman Jessica Rosenworcel's proposed rules for Internet service providers would prohibit blocking, throttling, and paid prioritization. The rules mirror the ones imposed by the FCC during the Obama era and repealed during Trump's presidency. But some advocates are criticizing a decision to let Internet service providers speed up certain types of applications as long as application providers don't have to pay for special treatment.
Stanford Law Professor Barbara van Schewick, who has consistently argued for stricter net neutrality rules, wrote in a blog post on Thursday that "harmful 5G fast lanes are coming."
"T-Mobile, AT&T and Verizon are all testing ways to create these 5G fast lanes for apps such as video conferencing, games, and video where the ISP chooses and controls what gets boosted," van Schewick wrote. "They use a technical feature in 5G called network slicing, where part of their radio spectrum gets used as a special lane for the chosen app or apps, separated from the usual Internet traffic. The FCCs draft order opens the door to these fast lanes, so long as the app provider isnt charged for them."
In an FCC filing yesterday, AT&T said that carriers will use network slicing "to better meet the needs of particular business applications and consumer preferences than they could over a best-efforts network that generally treats all traffic the same."
Carriers could charge more for faster gaming
Van Schewick warns that carriers could charge consumers more for plans that speed up specific types of content. For example, a mobile operator could offer a basic plan alongside more expensive tiers that boost certain online games or a tier that boosts services like YouTube and TikTok.
Ericsson, a telecommunications vendor that sells equipment to carriers including AT&T, Verizon, and T-Mobile, has pushed for exactly this type of service. In a report on how network slicing can be used commercially, Ericsson said that "many gamers are willing to pay for enhanced gaming experiences" and would "pay up to $10.99 more for a guaranteed gaming experience on top of their 5G monthly subscription."
Before the draft net neutrality order was released, van Schewick urged the FCC to "clarify that its proposed no-throttling rule prohibits ISPs from speeding up and slowing down applications and classes of applications."
In a different filing last month, several advocacy groups similarly argued that the "no-throttling rule needs to ban selective speeding up, in addition to slowing down." That filing was submitted by the American Civil Liberties Union, the Electronic Frontier Foundation, the Open Technology Institute at New America, Public Knowledge, Fight for the Future, and United Church of Christ Media Justice Ministry.
The request for a ban on selective speeding was denied in paragraph 492 of Rosenworcel's draft rules, which are scheduled for an April 25 vote. The draft order argues that the FCC's definition of "throttling" is expansive enough that an explicit ban on what the agency called positive discrimination isn't needed:

"With the no-throttling rule, we ban conduct that is not outright blocking, but inhibits the delivery of particular content, applications, or services, or particular classes of content, applications, or services. Likewise, we prohibit conduct that impairs or degrades lawful traffic to a non-harmful device or class of devices. We interpret this prohibition to include, for example, any conduct by a BIAS [Broadband Internet Access Service] provider that impairs, degrades, slows down, or renders effectively unusable particular content, services, applications, or devices, that is not reasonable network management. Our interpretation of "throttling" encompasses a wide variety of conduct that could impair or degrade an end user's ability to access content of their choosing; thus, we decline commenters' request to modify the rule to explicitly include positive and negative discrimination of content."

Would you pay extra for internet that allows "fast gaming"?

or reworded would you let them make your internet worse so they can charge you more for what you have currently?
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Gray_Areas
04/18/24 1:54:34 PM
#2:


So I'm certainly no expert on this topic, but shouldn't paying for "fast lanes" pretty explicitly fall under the "paid prioritization" part of these rules?

But no, I wouldn't pay extra for "fast gaming" or whatever since I don't play enough competitive games for it to be worth it.
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SaikyoStyle
04/18/24 1:59:14 PM
#3:


Gray_Areas posted...
So I'm certainly no expert on this topic, but shouldn't paying for "fast lanes" pretty explicitly fall under the "paid prioritization" part of these rules?

But no, I wouldn't pay extra for "fast gaming" or whatever since I don't play enough competitive games for it to be worth it.
You wouldnt really be paying for faster gaming anyway. Youd be paying to not get your shit throttled.

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Gray_Areas
04/18/24 2:02:48 PM
#4:


SaikyoStyle posted...
You wouldnt really be paying for faster gaming anyway. Youd be paying to not get your shit throttled.
Which should definitely fall under the "no throttling" rule, right?
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Bass
04/18/24 2:03:25 PM
#5:


This seems to be a mostly 5G concern from that excerpt. Can't say I really care since I don't game on 5G, but yeah this seems to be a shitty rule that isn't really net neutrality.

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spanky1
04/18/24 2:55:34 PM
#6:


You don't even really need fast speeds for gaming.

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Irony
04/18/24 3:12:30 PM
#7:


They already do this

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divot1338
04/18/24 3:45:09 PM
#8:


SaikyoStyle posted...
You wouldnt really be paying for faster gaming anyway. Youd be paying to not get your shit throttled.
That is not what theyre talking about doing.

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bnui_ransder
04/18/24 3:46:56 PM
#9:


It's not paying for EXTRA service it's selling everyone 50%, charging extra to use 70% and they reserve the rest of the capacity to slowly "upgrade services" over time without actually putting money into the infrastructure

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