Poll of the Day > there is no reason not to play on easy mode

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EvilMegas
02/08/22 7:43:38 PM
#51:


dioxxys posted...
The developers are intimate with their games systems and understand what would make their own game harder or easier. Leaving a bunch of sliders to the player to determine their own difficulty is worse off because that assumes that the player is familiar enough with the game systems in the first place. And if the player is familiar with those game's systems, then they probably didn't need to make it easier in the first place.
And who are you to decide that? If I want to do 200x the damage and one shot everyone, what the problem with that in a single player game?

Like you're literally describing game modding, a feature which made games like fallout and skyrim 100s of times more popular and fun.

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Lil_Bit83
02/08/22 8:34:29 PM
#52:


LaggnFragnLarry posted...
i like getting really drunk and playing games on easy mode
XD That sounds like an interesting time.

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Muscles
02/08/22 9:06:02 PM
#53:


Lil_Bit83 posted...
XD That sounds like an interesting time.
I do it too, drunk rookie mode on madden is so fun when your guys get big plays

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Revelation34
02/09/22 1:47:20 AM
#54:


I guess the most annoying games were where unlockables are tied behind achievements.

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dioxxys
02/09/22 3:13:12 AM
#55:


EvilMegas posted...
And who are you to decide that? If I want to do 200x the damage and one shot everyone, what the problem with that in a single player game?

Like you're literally describing game modding, a feature which made games like fallout and skyrim 100s of times more popular and fun.
I mean....I'm not the person to decide that, I am just a guy on the internet with an opinion.
But at that point you just sound like you want a gameshark.

I remember using that with my GBA when I was a teen. I thought it was the coolest thing ever and felt like a super bad ass for while. But that didnt last long. I realized the cheating device was cheapening the experience and was far less rewarding then just beating the game legitimately.

Also Mods have far more potential then just making games easier/harder. Mods are super cool and can do things like fix bugs/glitches the devs never bothered with, add brand new mechanics and QoL changes. As well as enhance the graphics with new textures, models and meshes, add new powers, enemies and scenery.
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Revelation34
02/10/22 12:12:54 AM
#56:


" was cheapening the experience and was far less rewarding then just beating the game legitimately."

You could literally say that about anything gaming related.

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adjl
02/10/22 8:38:33 AM
#57:


Revelation34 posted...
I guess the most annoying games were where unlockables are tied behind achievements.

That really depends on the nature of the game. Unless something that's necessary to progress is tied behind a difficult achievement, that's generally not going to be a problem. Cosmetic-type stuff is fine to gate behind special tasks, and rogueli(k/t)es like Risk of Rain that gate certain item drops behind achievements (often achievements that would be easier if that item were available) increase replayability by doing so because they give the player an incentive to try different things each run.

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