Current Events > Skyrim still the GOAT game

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#1
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Turtlebread
01/19/22 12:00:25 PM
#2:


why am i getting random ctd near whiterun

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masterpug53
01/19/22 12:00:41 PM
#3:


Ten years later and I'll still never breed another prize-winning GOAT like Gleda.

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Femputer
01/19/22 12:02:42 PM
#4:


was never the game for me. felt too constricting for an rpg and too unstructured for an adventure game

also it ugleh and stiff

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MedeaLysistrata
01/20/22 12:44:26 AM
#5:


Unkillable... Orc... that could use an explanation

And a kills you in one hit

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David1988
01/20/22 12:47:13 AM
#6:


not even the best Elder Scrolls game

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Ozovzk
01/20/22 12:53:21 AM
#7:


Incredible that after 10 years they haven't made a sequel. Though it's interesting to think about how a modern elder scrolls would be received nowadays. I'm sure it would be popular but it would need to be super impressive to have the same kind of impact and legacy as the earlier iterations.
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Smackems
01/20/22 12:53:35 AM
#8:


Second goatest

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Spiritlittle
01/20/22 12:54:09 AM
#9:


Oblivion was better.

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Shotgunnova
01/20/22 12:56:51 AM
#10:


What's a milk drinker like you doing out here? Go home to your mother.

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mooreandrew58
01/20/22 1:39:20 AM
#11:


Ozovzk posted...
Incredible that after 10 years they haven't made a sequel. Though it's interesting to think about how a modern elder scrolls would be received nowadays. I'm sure it would be popular but it would need to be super impressive to have the same kind of impact and legacy as the earlier iterations.

They are gonna have to do something to match dragons imo. Sure they could get annoying (not cliffracer annoying though) but going forward I feel they'll need these epic level enemies.

Also alduin was the first final boss that felt like a boss to me. I barely even remember oblivions final boss.

Well jygalag was cool but I wasn't thinking about dlcs

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NashtheLion
01/20/22 1:39:57 AM
#12:


Spiritlittle posted...
Oblivion was better.

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BipBapBam
01/20/22 1:45:00 AM
#13:


Hail, friend! It's good to see another merry soul enjoying this fine game. Ah, but you look tired. Come, share a bottle of Honningbrew Mead with me!

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#14
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mooreandrew58
01/20/22 1:47:47 AM
#15:


Spiritlittle posted...
Oblivion was better.

Story wise I feel skyrim had a better main quest line. Oblivion hands down on faction questlines though with fighters guild vs companions being the exception for me.

Theives guild in skyrim was a disappointment to me. I liked the characters and their lair a lot more but the questline itself didn't often make me feel like some master theif more a bandit with a preference for sneaking. Oblivion made me feel like a master theif

Dark brotherhood was great in both games but the final target and how it played out in skyrim hurt my opinion of it.

Gameplay wise I'll take skyrim though. Have some complaints but overall prefer it.

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Turtlebread
01/20/22 2:17:12 AM
#16:


Oblivion had the worst levelling and progression system in any video game that has ever existed

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mooreandrew58
01/20/22 3:20:04 AM
#17:


Turtlebread posted...
Oblivion had the worst levelling and progression system in any video game that has ever existed

Final fantasy 2 waa worse.

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Suikoden420
01/20/22 3:48:16 AM
#18:


mooreandrew58 posted...
Story wise I feel skyrim had a better main quest line. Oblivion hands down on faction questlines though with fighters guild vs companions being the exception for me.

Theives guild in skyrim was a disappointment to me. I liked the characters and their lair a lot more but the questline itself didn't often make me feel like some master theif more a bandit with a preference for sneaking. Oblivion made me feel like a master theif

Dark brotherhood was great in both games but the final target and how it played out in skyrim hurt my opinion of it.

Gameplay wise I'll take skyrim though. Have some complaints but overall prefer it.

Just finished and Oblivion run of the main quest, mayes guild, thieves guild etc. Agree with you on most points but Oblivions main quest is actually really great story wise. Its the oblivion gates really hurts it, god they're awful.

The Grey Fox is the GOAT and Skyrims theives guild felt like a bunch of grimy, low moral skids

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Suikoden420
01/20/22 3:49:58 AM
#19:


Turtlebread posted...
Oblivion had the worst levelling and progression system in any video game that has ever existed

Totally disagree. It has a steep learning curve and could cause you to restart a fame but quite amazing for role playing.

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Heartomaton
01/20/22 3:53:52 AM
#20:


Are there goats in Skyrim?

Never played it.

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mooreandrew58
01/20/22 4:06:04 AM
#21:


Suikoden420 posted...
Just finished and Oblivion run of the main quest, mayes guild, thieves guild etc. Agree with you on most points but Oblivions main quest is actually really great story wise. Its the oblivion gates really hurts it, god they're awful.

The Grey Fox is the GOAT and Skyrims theives guild felt like a bunch of grimy, low moral skids
.I like oblivions story too but presentation matters and skyrims story edges out for me cause they where close enough but due to better tech skyrim was able to make it look better

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Alteres
01/20/22 4:16:08 AM
#22:


Heartomaton posted...
Are there goats in Skyrim?

Never played it.
Many, actually

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Naysaspace
01/20/22 4:17:34 AM
#23:


mario 64 is GOAT im just sorry but it is

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Heartomaton
01/20/22 4:22:06 AM
#24:


Alteres posted...
Many, actually

Well alright then.

Based almost entirely on that information, I hereby proclaim Skyrim to be the world's second goatiest game.

Right behind Goat Simulator.

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LazLemon
01/20/22 4:24:03 AM
#25:


Oblivion should be the best but they really screwed up with the levelling. You shouldn't have the sensation that you're becoming less powerful as you level up.

With mods like OOO that fix this problem though Oblivion is the best.

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#26
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ZevLoveDOOM
01/20/22 4:41:06 AM
#27:


i was gonna play Skyrim again.

but then i took an arrow to the arm...
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masterpug53
01/20/22 9:40:47 AM
#28:


Suikoden420 posted...
Totally disagree. It has a steep learning curve and could cause you to restart a fame but quite amazing for role playing.

I made Oblivion's leveling system my bitch over thousands of hours of playtime, and created characters that were absolutely unstoppable. And even I'll admit that it's one of the most tedious, counter-intuitive leveling systems that I've personally experienced in modern gaming, to the point where Skyrim's over-streamlined approach was actually a breath of fresh air.

And Oblivion's leveling system carries numerous other bugbears not strictly related to the player character's stats. My least favorite is how low-level enemy classes will completely disappear from the game world after you reach a certain level; you can't even encounter a wild Clannfear after passing a certain point, they only exist as Xivilai summons after that.

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MedeaLysistrata
01/20/22 9:42:19 AM
#29:


masterpug53 posted...
I made Oblivion's leveling system my bitch over thousands of hours of playtime, and created characters that were absolutely unstoppable. And even I'll admit that it's one of the most tedious, counter-intuitive leveling systems that I've personally experienced in modern gaming, to the point where Skyrim's over-streamlined approach was actually a breath of fresh air.

And Oblivion's leveling system carries numerous other bugbears not strictly related to the player character's stats. My least favorite is how low-level enemy classes will completely disappear from the game world after you reach a certain level; you can't even encounter a wild Clannfear after passing a certain point, they only exist as Xivilai summons after that.
To be honest, I can't separate didn't play Oblivion from hopped on Skyrim

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K181
01/20/22 9:45:18 AM
#30:


A very fun game to wander around in, but a woefully disappointing main story line(s).

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Suikoden420
01/20/22 10:51:34 AM
#31:


mooreandrew58 posted...
.I like oblivions story too but presentation matters and skyrims story edges out for me cause they where close enough but due to better tech skyrim was able to make it look better

True, skyrims presentation was better and was more fleshed out but still disappointing. The lore is great in both though.

Funny thing is that in both games i normally dont even start tue main quests to avoid dragons/oblivion gates everywhere.

With all this in mind though Morrowind is the best and had superior lore, presentation, atmosphere, urgency etc

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Sictis
01/20/22 10:54:29 AM
#32:


it's an above average game with top tier mod support

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Suikoden420
01/20/22 11:05:53 AM
#33:


masterpug53 posted...
I made Oblivion's leveling system my bitch over thousands of hours of playtime, and created characters that were absolutely unstoppable. And even I'll admit that it's one of the most tedious, counter-intuitive leveling systems that I've personally experienced in modern gaming, to the point where Skyrim's over-streamlined approach was actually a breath of fresh air.

And Oblivion's leveling system carries numerous other bugbears not strictly related to the player character's stats. My least favorite is how low-level enemy classes will completely disappear from the game world after you reach a certain level; you can't even encounter a wild Clannfear after passing a certain point, they only exist as Xivilai summons after that.

I really enjoyed Oblivions restricted approach to leveling for role play. Having a character commit to a play style added replay value as well. Certainly counter intuitive sometimes but i like it.

In Skyrim its too easy to jump from a strict mage to a heavy armor wearing warhammer wielding berserker. Not that that isnt fun and it definitely cuts down on repeating the same tasks. I've definitely done that though.

And Oblivions level scaling is pretty bad. Once did d a low level character to try and avoid that. It was ... interesting. Still not as bad as FF8

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MedeaLysistrata
01/20/22 11:59:46 AM
#34:


MedeaLysistrata posted...
To be honest, I can't separate didn't play Oblivion from hopped on Skyrim
Did play Oblivion from didn't


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meralonne
01/20/22 12:01:16 PM
#35:


David1988 posted...
not even the best Elder Scrolls game


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Alteres
01/20/22 12:04:31 PM
#36:


MedeaLysistrata posted...
Did play Oblivion from didn't
That didnt help

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masterpug53
01/20/22 12:26:21 PM
#37:


Suikoden420 posted...
I really enjoyed Oblivions restricted approach to leveling for role play. Having a character commit to a play style added replay value as well. Certainly counter intuitive sometimes but i like it.

In Skyrim its too easy to jump from a strict mage to a heavy armor wearing warhammer wielding berserker. Not that that isnt fun and it definitely cuts down on repeating the same tasks. I've definitely done that though.

And Oblivions level scaling is pretty bad. Once did d a low level character to try and avoid that. It was ... interesting. Still not as bad as FF8

The problem with Oblivion's leveling is that, even if you commit to a dedicated build, you will more than likely still be gimping yourself on attribute increases unless you're very lucky, or are deliberately gaming the system. Strength is the worst Skill-to-Attribute offender, since its skills are all very different combat forms; so a dedicated build will really have to go out of their way to grow Strength effectively through natural gameplay. The other Skill-to-Attribute sets are at least more balanced - a tanky paladin will have an easier time maxing Endurance naturally through Block, HA, and Repair. But if you want to get maximum attribute levels, you'll still have to keep pace-killing track of your gains, and will likely fall back on the old counter-intuition of avoiding use of your major skills. That's not to say that the game isn't beatable by simply taking whatever best Attributes you get at level-up; I certainly did on my first playthrough. But effective stat leveling certainly does start making a difference once you start facing nothing but Xivilais and Minotaur Lords everywhere you turn.

And I actually strongly disagree on Skyrim making it too easy to switch builds willy-nilly. There is a midgame point between, say, levels 15 and 40 where, if you've been dicking around spreading your skills and not narrowing things down to a few core skills, you will start getting your ass kicked by increasingly high-level bandits and draugr. And I know, because despite my prior experience with these games, my first few playthroughs of Skyrim were exactly like this, because I didn't put any thought into my builds and just used whatever skills I felt like. Which made this old comic really hit home when I first read it:

https://gamefaqs.gamespot.com/a/user_image/3/1/3/AARIckAAC0_B.jpg

IMO, Skyrim's biggest leveling-related problem is that you simply level too fast in the early levels. On one hand it does eliminate some of the mind-bogglingly bad grind that certain skills suffered with in Morrowind and Oblivion, but in Skyrim too often you're already seeing Glass and Ebony gear start to show up when you've barely explored a third of the map. But this is rooted in the problem of modern Bethesda pushing you too fast to burn through the Main Quest asap and fart around in the sandbox after until you get bored.

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Doe
01/20/22 12:29:06 PM
#38:


Is ESO responsible for their not being another TES game in over a decade?

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Sictis
01/20/22 12:33:25 PM
#39:


Doe posted...
Is ESO responsible for their not being another TES game in over a decade?
No, Skyrim is.

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masterpug53
01/20/22 12:36:16 PM
#40:


Doe posted...
Is ESO responsible for their not being another TES game in over a decade?

Zenimax Online Studios is the developer of ESO, Bethesda is simply the publisher.

ESO has no more influence on ES6 being in development hell than, say, Doom Eternal does.

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AngelicRadiance
01/20/22 12:37:07 PM
#41:


Doe posted...
Is ESO responsible for their not being another TES game in over a decade?
Give Fallout 76 some credit

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MedeaLysistrata
01/20/22 12:37:20 PM
#42:


Imagine keeping up to date with Skyrim voice actors

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Xethuminra
01/20/22 12:38:00 PM
#43:


masterpug53 posted...
Zenimax Online Studios is the developer of ESO, Bethesda is simply the publisher.

ESO has no more influence on ES6 being in development hell than, say, Doom Eternal does.
I'm gonna hope it's because they're waiting for VR to catch up a little bit. VR is the only thing that can save it.

Souls > Scrolls

See: Elden Ring
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Revocation68
01/20/22 12:46:40 PM
#44:


Dark Souls spoiled me with combat. The combat in Skyrim is dog shit compared to it (and in general). .

Still like Skyrim though for the exploration, sandbox etc it offers. I don't have high hopes for the next elder scrolls though, if it ever comes out at this fucking point
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masterpug53
01/20/22 12:50:45 PM
#45:


Revocation68 posted...
Dark Souls spoiled me with combat. The combat in Skyrim is dog shit compared to it (and in general). .

Still like Skyrim though for the exploration, sandbox etc it offers. I don't have high hopes for the next elder scrolls though, if it ever comes out at this fucking point

Starfield will hopefully be an accurate preview of whether or not contemporary Bethesda is continuing down their current path - one-step-forward-one-step-back game design, lousy QA testing, creative bankruptcy, and soulless cash-grabbing - or if they've actually learned from their mistakes and gotten their shit together.

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mooreandrew58
01/20/22 4:53:35 PM
#46:


Suikoden420 posted...
True, skyrims presentation was better and was more fleshed out but still disappointing. The lore is great in both though.

Funny thing is that in both games i normally dont even start tue main quests to avoid dragons/oblivion gates everywhere.

With all this in mind though Morrowind is the best and had superior lore, presentation, atmosphere, urgency etc

To be honest only thing I remember about morrowinds main story. Was blight you being the reincarnated messiah basically and Dagath ur trying to build a God. Oh and that the "gods" had killed your original incarnation


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Suikoden420
01/20/22 9:54:05 PM
#47:


masterpug53 posted...
The problem with Oblivion's leveling is that, even if you commit to a dedicated build, you will more than likely still be gimping yourself on attribute increases unless you're very lucky, or are deliberately gaming the system. Strength is the worst Skill-to-Attribute offender, since its skills are all very different combat forms; so a dedicated build will really have to go out of their way to grow Strength effectively through natural gameplay. The other Skill-to-Attribute sets are at least more balanced - a tanky paladin will have an easier time maxing Endurance naturally through Block, HA, and Repair. But if you want to get maximum attribute levels, you'll still have to keep pace-killing track of your gains, and will likely fall back on the old counter-intuition of avoiding use of your major skills. That's not to say that the game isn't beatable by simply taking whatever best Attributes you get at level-up; I certainly did on my first playthrough. But effective stat leveling certainly does start making a difference once you start facing nothing but Xivilais and Minotaur Lords everywhere you turn.

And I actually strongly disagree on Skyrim making it too easy to switch builds willy-nilly. There is a midgame point between, say, levels 15 and 40 where, if you've been dicking around spreading your skills and not narrowing things down to a few core skills, you will start getting your ass kicked by increasingly high-level bandits and draugr. And I know, because despite my prior experience with these games, my first few playthroughs of Skyrim were exactly like this, because I didn't put any thought into my builds and just used whatever skills I felt like. Which made this old comic really hit home when I first read it:

https://gamefaqs.gamespot.com/a/user_image/3/1/3/AARIckAAC0_B.jpg

IMO, Skyrim's biggest leveling-related problem is that you simply level too fast in the early levels. On one hand it does eliminate some of the mind-bogglingly bad grind that certain skills suffered with in Morrowind and Oblivion, but in Skyrim too often you're already seeing Glass and Ebony gear start to show up when you've barely explored a third of the map. But this is rooted in the problem of modern Bethesda pushing you too fast to burn through the Main Quest asap and fart around in the sandbox after until you get bored.

To address your point in Skyrim first, I've definitely done the same thing and its annoying. Bit you can always grind out some skills.

Yeah its not going to be easy jumping into a heavy armor berserker build at level 25 when those skills are low. But those skills will level up fast enough and you would have other areas to compensate. On the other hand those skill will take forever to build up in Oblivion if they are not major skills, making it far more challenging to change builds mid game (still possible though).

And for Oblivions leveling, i prefer not maxing out everything. Its refreshing to play an rpg where role play matters and you can't really do everything or max out t everything. Although i do understand your criticism.

Two of my favorite playthroughs were as pacifist characters in Skyrim and Oblivion. Zero direct kills and no offensive skills. Very difficult and interesting though. I allowed the use of Frenzy only to advance quests where people needed to he killed.

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MrDrMan
01/20/22 9:57:10 PM
#48:


Skyrim with Souls-like combat would be the best game ever. They actually could have made that a reality with how long theyve been milking the game.

I love the game when it first came out. I absolutely loathe that we are still getting releases 10 years later. Hang it up.

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pfh1001
01/20/22 9:59:16 PM
#49:


David1988 posted...
not even the best Elder Scrolls game
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Turtlebread
01/20/22 10:15:32 PM
#50:


MrDrMan posted...
Skyrim with Souls-like combat would be the best game ever. They actually could have made that a reality with how long theyve been milking the game.

I love the game when it first came out. I absolutely loathe that we are still getting releases 10 years later. Hang it up.


mods have implemented souls-like combat complete with lock on since before the special edition was released

never been a fan of it for Skyrim though as I play the game in first person and I generally dont play the game to be a twitch fest


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