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LNSS 08/06/21 11:21:22 PM #1: |
These guys:
Evolve into these guys: Wow! --- LNSS ... Copied to Clipboard!
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LNSS 08/07/21 11:00:24 AM #2: |
bump
--- LNSS ... Copied to Clipboard!
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DespondentDeity 08/07/21 11:04:02 AM #3: |
Probably more that there were created inspired by them.
--- The web of destiny carries your blood and soul back to the Genesis of my life form. I'm softer than a daisy, if you cut me I'll bleed pink ... Copied to Clipboard!
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CasualGuy 08/07/21 11:10:08 AM #4: |
... Copied to Clipboard!
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LNSS 08/07/21 11:43:10 AM #5: |
oh right
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Doe 08/07/21 11:45:02 AM #6: |
What was with the 15 giant leg monsters in Lost Izalith? There's literally no sane way to navigate that place that doesn't involve just putting on the lava ring and fucking sprinting into the distance.
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Jagr_68 08/07/21 11:51:08 AM #7: |
They were also snuck in randomly in DS3 at Smouldering Lake where the Old Demon King is. Just one of those callbacks to the original that made the end of the trilogy so fucking satisfying.
--- New York Rangers [2004-2008] https://media.giphy.com/media/WvQHBYW0q4TuxdAg61/giphy.gif https://psnprofiles.com/Jaromiroquai68 ... Copied to Clipboard!
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Neoconkers 08/07/21 11:54:01 AM #8: |
Jagr_68 posted...
They were also snuck in randomly in DS3 at Smouldering Lake where the Old Demon King is. Just one of those callbacks to the original that made the end of the trilogy so fucking satisfying.really? I got sick of the "hey remember that bit from that other game?" moments. it felt like it wallowed in ds1 rather than calling back to it --- Girls = Time x Money. Time = Money. Girls = Money x Money = Money sq. Money = sqrt Evil: Girls = sqrt Evil sq. Girls = Evil ... Copied to Clipboard!
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Jagr_68 08/07/21 12:04:41 PM #9: |
Neoconkers posted...
really? I got sick of the "hey remember that bit from that other game?" moments. it felt like it wallowed in ds1 rather than calling back to it I mean yeah, there were plenty of knock on wood moments from the George Lucas' School of Poetry in DS3 lol, but in the grand scheme they served a natural purpose in retaining the familiar while adding new and then tying it all together. The Ancient Wyvern at Archdragon Peak was such a hilarious "oh no...no...NO we're seriously doing this?" meme battle. Felt like Miyazaki wanted to do his version of the Death Star II from ROTJ --- New York Rangers [2004-2008] https://media.giphy.com/media/WvQHBYW0q4TuxdAg61/giphy.gif https://psnprofiles.com/Jaromiroquai68 ... Copied to Clipboard!
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MushroomMuncher 08/07/21 12:07:49 PM #10: |
Doe posted...
What was with the 15 giant leg monsters in Lost Izalith? There's literally no sane way to navigate that place that doesn't involve just putting on the lava ring and fucking sprinting into the distance.I've seen it said before but, Lost Izalith is not well designed. It legit feels like a test room with a bunch of enemies strung about --- Do I look like I know what a jpeg is ... Copied to Clipboard!
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WashYourHands 08/07/21 12:17:10 PM #11: |
Doe posted...
What was with the 15 giant leg monsters in Lost Izalith? There's literally no sane way to navigate that place that doesn't involve just putting on the lava ring and fucking sprinting into the distance.https://darksouls.wiki.fextralife.com/Bounding+Demon+of+Izalith --- 20 seconds is all it takes! ... Copied to Clipboard!
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LNSS 08/07/21 2:43:15 PM #12: |
What about these guys:
Are they related to... ?? --- LNSS ... Copied to Clipboard!
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g0ldie 08/07/21 2:46:08 PM #13: |
I always thought those statue things were weird.
unlike the other enemies, they didn't come off as (un)dead, but stationary objects instead, so it felt unnatural when they came after you. --- ... Copied to Clipboard!
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