Current Events > Girls Frontline General 14: Untitled Gun Game

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ennuigamer
04/09/20 2:51:58 PM
#403:


Looks like I need to make a correction about what I said earlier. Only Core stage 8 has the "no points penalty for repeating it". I posted earlier that the entire Core no longer has the penalty and that was recently found to be incorrect. My apologies for the error.

Don't worry if you can't clear Core 8 (it is pretty tough). Clearing Core 6 and Core 3, depending on what you can handle, should still give you plenty of points for your aims if you don't care about ranking.

From one of the Theater guide makers:

Apparently MICA had a small little fine print about the no penalty for Phase 2... The Panel has looked into this, and found this piece of critical information left out; and was found on KR Server (KR Translation courtesy of Corsage)

2. The last zone of the Central Zone will not receive a reduction in points nor difficulty after being occupied.

Later after re reading ENs theater event guide by GFL, we saw it in small fine print and many overlooked the statement about that...

No Penalty is applied for Core 8 when it is Cleared, and hereby invalidating part of my original script and information about Centrum Zone. if you can't do core 8, you can't do core 8.
So, if you guys can try to clear Core 8, please give it a shot!



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Tmaster148
04/09/20 3:08:02 PM
#404:


I tried to clear core 8 twice today and I just couldn't. So I'm going to stick with core 6 moving forward. I got to wave 8 with some lucky rng, but those night battles against the Brutes take too long to clear out and I can only throw up 1 night comp due to lack of night vision equipment.

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Meultima
04/10/20 12:05:16 AM
#405:


Yeah Core 8 is some pretty dalao-tier stuff lol, triple-doppel formations are my bane

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Tmaster148
04/10/20 2:04:38 PM
#406:


My core 6 runs today had some great rng. I didn't see any Doppels in both runs. It loved the night battles tho.

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ennuigamer
04/11/20 5:12:27 PM
#407:


Really strange thing I noticed (and other players) when I did my Core 8 runs: the score penalty kicked in. Was it a glitch or is it something everyone, myself included, overlooked? It's really odd.

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Shotgunnova
04/11/20 8:14:06 PM
#408:


Hmm, might start running the sixth battle in the theater event again. I want to get to 250K points by the end, so that's probably the easiest way now. I gotta say, SAT8's barriers have been doing some work this event. Just kinda threw her into a secondary SG/MG formation, but between that and the HOC bombardments, it's been pretty useful, even at night.

And as a random question, does anyone use Dana Zane in their formations? I just remembered she existed, lol.

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ennuigamer
04/12/20 2:22:58 AM
#409:


Shotgunnova posted...
And as a random question, does anyone use Dana Zane in their formations? I just remembered she existed, lol.

I don't use her. The way I see it, there are already plenty of SG options in the game that fulfill the same roll and several are as good, if not better than Dana. The only Valhalla units I use are Jill, Sei, and Dorothy; the rest are ones I don't consider a priority right now. I may end up leveling and using them at some point in the future but they're far down the list.

Once P22 and HS2000 come out with Isomer, that cuts down Sei's usefulness considerably. P22 in particular is said to the best shield support HG by many players. I'm interested in testing that out once I get her.

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pogo_rabid
04/12/20 2:25:07 AM
#410:


tbqh, i'm honestly surprised people are still playing


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ennuigamer
04/12/20 2:36:59 AM
#411:


Eh, players come and go. I still find the game fun and have plenty to do so I'm sticking around.

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Shotgunnova
04/12/20 9:54:38 AM
#412:


I seem to remember Dana's skill kinda sucking, but she does have special equipment, so maybe she could be semi-useful.

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ennuigamer
04/12/20 5:12:49 PM
#413:


The good thing is that there are no bad shotguns in the game, just better choices. All of them can at least do the same basic job of soaking up enemy fire to more or less the same extent. They'll put in work if you really want them to.

The additional good thing with shotguns is that they're not worth raising dupes of if you aren't playing a no duplicate game, although you could make a case for SAT8 (not for much longer though). That's less work for said player.

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YugiNoob
04/12/20 10:45:08 PM
#414:


el bumpo

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Meultima
04/13/20 6:01:38 AM
#415:


I started playing once the Valhalla event finished up, which was kinda unfortunate since that means I don't have the meta-breakers in Jill and Dorothy. Though at the same time they seem to have a habit of introducing strong unique HGs with each new story event, not to mention Calico is probably at the top of the list of 'most unnecessary Neural Upgrade ever' seeing how she's pretty much ubiquitous for several powerful team comps. Still waiting on that LWWMG Mod for EN lol

As the WD event is wrapping up I thought I'd just put in a few rounds of 5-7 farming but ended up just buying her from the shop rofl, that's probably my unluckiest streak in awhile. I typically end up not using dupes across my teams though, so that was probably unnecessary, but HGs gonna HGs I guess

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YugiNoob
04/13/20 6:40:45 AM
#416:


Hey, opinion time people. I sort of want to change things up a bit, and wanted some feedback. As of now my 2 main combat echelons are (number in parenthesis is their spot):

AK-12 (1)
AUG (4)
RO635 (5)
ST AR-15 (7)
Vector (8)

And the meme echelon

M4A1 (1)
Welrod (2)
Five-SeveN (4)
Calico (5)
IWS2000 (7)

However, I was wondering how it would work out if I put M4 in AUG's spot. This would have some benefits like the extra 10% damage from AR-15's skill on targets that M4 marked, and AK-12 having a constant 100% crit rate, although it would waste that buff when her skill activates lol. I mean I could always give her a suppressor, although evasion isn't really a priority for ARs.

With M4 in the first echelon, the IWS one would go back to being full meme Exodia with Stech filling M4's vacant spot.

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ennuigamer
04/13/20 4:51:41 PM
#417:


YugiNoob posted...
Hey, opinion time people. I sort of want to change things up a bit, and wanted some feedback. As of now my 2 main combat echelons are (number in parenthesis is their spot):

AK-12 (1)
AUG (4)
RO635 (5)
ST AR-15 (7)
Vector (8)

And the meme echelon

M4A1 (1)
Welrod (2)
Five-SeveN (4)
Calico (5)
IWS2000 (7)

However, I was wondering how it would work out if I put M4 in AUG's spot. This would have some benefits like the extra 10% damage from AR-15's skill on targets that M4 marked, and AK-12 having a constant 100% crit rate, although it would waste that buff when her skill activates lol. I mean I could always give her a suppressor, although evasion isn't really a priority for ARs.

With M4 in the first echelon, the IWS one would go back to being full meme Exodia with Stech filling M4's vacant spot.

While AUG is a good unit, her skill makes her a bit of a crapshoot. That puts her as more of a situational unit. M4A1 would give better consistency, especially when at mod2+. Your main combat team is pretty solid otherwise. Most upper level players use AN-94 over AK-12 due to her passive making for a slightly better damage dealer but AK-12 is still a solid choice. The tank and off-tank choices look pretty solid as well. I take it this is your daytime squad, right? I usually swap the off-tank of a handgun for night battles unless I'm facing Scouts (nights Scouts are irritating).

Exodia echelons are fun but they're really only good for farming and/or memes. You're putting all of your proverbial eggs in one basket when you make an Exodia formation. I have no comments on meme echelons otherwise; the sky is the limit there as long as it's just for messing around. They won't hold up so well in serious fights.

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YugiNoob
04/13/20 6:09:58 PM
#418:


Yeah I use AK-12 over AN-94 because shes my favorite :3

Oh yeah, and I forgot to ask... when putting M4 in the 4 spot, should I also put Vector in front of her, or just leave the tanks where they are?

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Disruptive_01
04/14/20 1:24:37 AM
#419:


YugiNoob posted...
Hey, opinion time people. I sort of want to change things up a bit, and wanted some feedback. As of now my 2 main combat echelons are (number in parenthesis is their spot):

AK-12 (1)
AUG (4)
RO635 (5)
ST AR-15 (7)
Vector (8)

And the meme echelon

M4A1 (1)
Welrod (2)
Five-SeveN (4)
Calico (5)
IWS2000 (7)

However, I was wondering how it would work out if I put M4 in AUG's spot. This would have some benefits like the extra 10% damage from AR-15's skill on targets that M4 marked, and AK-12 having a constant 100% crit rate, although it would waste that buff when her skill activates lol. I mean I could always give her a suppressor, although evasion isn't really a priority for ARs.

With M4 in the first echelon, the IWS one would go back to being full meme Exodia with Stech filling M4's vacant spot.

I would use AK-12 for bosses and AN94 for mobs. As for the M4 echelon, if you throw in Jill that's actually a way to deal with Doppels for those without grapecano, so not really as memey.

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Meultima
04/14/20 3:20:15 AM
#420:


ennuigamer posted...
Exodia echelons are fun but they're really only good for farming and/or memes. You're putting all of your proverbial eggs in one basket when you make an Exodia formation. I have no comments on meme echelons otherwise; the sky is the limit there as long as it's just for messing around. They won't hold up so well in serious fights.
Maybe IWS, but don't some top CT rankers use double jupiter echelons (as per the one brought up here) to handle some of the tougher battles there? In particular there's a 1.17m point run guide on Gamepress which used a M4Mod3/M14 formation: https://gamepress.gg/girlsfrontline/ct-ranking-117m-run-analysis

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YugiNoob
04/14/20 9:55:09 AM
#421:


ennuigamer posted...
You're putting all of your proverbial eggs in one basket when you make an Exodia formation.
I prefer the way one YouTuber phrased it: put all your marbles in one nutsack lol

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ennuigamer
04/14/20 6:40:41 PM
#422:


YugiNoob posted...
when putting M4 in the 4 spot, should I also put Vector in front of her, or just leave the tanks where they are?

No, the 5 position is for the main tank. Vector is a good off-tank but a horrible main tank. Keep her on 8 or 2, depending on your formation (8 is preferred) Keep your RO (or other main tank choice) on the 5, as it tends to get priority from enemy targeting in general. RO635 is an excellent main tank with a lot of versatility.

YugiNoob posted...
I prefer the way one YouTuber phrased it: put all your marbles in one nutsack lol

lol

Meultima posted...
Maybe IWS, but don't some top CT rankers use double jupiter echelons (as per the one brought up here) to handle some of the tougher battles there? In particular there's a 1.17m point run guide on Gamepress which used a M4Mod3/M14 formation: https://gamepress.gg/girlsfrontline/ct-ranking-117m-run-analysis

Double Jupiter isn't a meme team. It's a specialized echelon meant to fight specific enemy lineups (e.g. those 43k Gundams and 89k Uhlans in CT ranking). You wouldn't use that composition in general. Your typical 2RF+3HG echelon is for most scenarios that need a rifle team.

That said, you will be seeing more mixed team usage in Isomer and beyond, mostly in ranking and hard maps, because the way enemy groups are structured will require your echelons to be specialized for those fights. One other thing I should mention about mixed teams is that you'll need stronger fairies to make up for the missing synergy tile buffs.

Of course, you could argue that IWS Exodia isn't a meme team either, and I would agree with you on the for the most part (although it has become a meme from overuse). It's more of a farming team, specifically for 10-4E core farming because that's what the comp was originally made for. The only reason I still have it set as my daytime friend echelon is because it's fine for early game content (~Chapter 8 and earlier) and gives people something fun to play with. I'll probably change it at some point.

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YugiNoob
04/14/20 6:50:06 PM
#423:


All righty, so now my main all around echelon is

AK-12 (1)
M4A1 (4)
RO635 (5)
ST AR-15 (7)
Vector (8)

And then IWS Exodia lol. I forget how they're placed, but I believe the HGs are Calico, Five-seveN, Welrod, and Stech.

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ennuigamer
04/14/20 6:54:47 PM
#424:


Looks good!

If you want to see IWS Exodia memes, just wait for Polarized Light and Webley. Webley can turn IWS and M4 into machine guns when their skills are active.

https://twitter.com/crazycken/status/1248231251720323073?s=20

https://youtu.be/JEWQ3YVi1VM?t=254

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Meultima
04/15/20 2:37:26 AM
#425:


To be fair, Webley is simply the natural answer to the question of 'What happens to the game if we add a fourth strong RoF tile+skill buffer?'

Also how appropriate that that IWS showcase was by MADCORE.

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Shotgunnova
04/15/20 9:37:07 PM
#426:


Looks like the upcoming collab starts on the 28th.

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ennuigamer
04/16/20 3:08:00 AM
#427:


So that probably means we're getting Chapter 11 next week on Tuesday.

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Tmaster148
04/16/20 4:18:08 PM
#428:


Apparently today is 416 day.

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YugiNoob
04/17/20 12:47:56 AM
#429:


I don't even use her, but...As you said, it's her day lol. Also I had literally 10 rings for some reason.



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Tmaster148
04/17/20 10:20:37 AM
#430:


My theater ranking has been slowly climbing up. I'm hoping I'll break the top 30%.

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Shotgunnova
04/17/20 10:55:27 AM
#431:


I think I have almost 300K points, so I'm in the 30-40% bracket.

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Tmaster148
04/17/20 11:01:29 AM
#432:


I'm at 32% right now with 327K.

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Disruptive_01
04/17/20 2:50:04 PM
#433:


Are you guys running Map 8? What are ya'll betting on? I'm sitting at 860k.

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Tmaster148
04/17/20 3:01:11 PM
#434:


I'm running Map 6. I did do some Map 8 runs, but I couldn't find a consistent means to get through it.

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Disruptive_01
04/17/20 3:15:59 PM
#435:


Oh dang. After some trial and error this is my comp if it helps at all. The only difficulty I have are brutes; any more than 5 waves and it starts to look like a reset or I have to use my back arsmg.

Uhlans: M200/M14(mod3)/Jill/SAT8/Sei Twin Fairy 2*. This comp takes no dmg with fairy active and HOCs are BGM+surplus charges.

Doppel: IWS/Grape/Welrod/5-7/Px4. Command 3*. I can either take chip dmg or none depending on if the stelets miss.

Brute/Striker: STAR(mod3)/AK-12/M4(mod3)/Dorothy/CMS. Shield fairy 3*. I lose typically 1 link or close to 1 since my Dorothy doesn't have max skill.

Backup: AUG/Zas/AN94/UMP45(mod2)/RO. Taunt 3*. I can get away with chip if I use taunt against strikers but I try to save this echelon for the prowlers or rodels.

Strelet only/score booster: Elephelt or KSG/ LWMMG/PKP/Pk/M37 Ithica. Artillery 4*. Usually doesn't see combat.

Score booster: SPAS (slug)/ K2/Kp31/ Kark/ USAS (slug). armor fairy 3*. If I have to use this, the run is over.

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Shotgunnova
04/17/20 4:40:00 PM
#436:


Good to see the Sulfur (rock star) stuff coming in. Was actually saving up a bunch of tokens for this, but now that I see there's no Live2D junk, maybe it's okay to just wait until it goes into Radiant.



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ennuigamer
04/17/20 9:13:14 PM
#437:


I think there's a low rarity guide for Core 8 as well as some other video guides on Gamepress. Maybe those would be helpful?

Aside from doing the hardest Core stage you can handle, you can inch your way up the rankings by winning the Scouting prediction. Just make sure you're sending the max number of drones every day.

Since we're sharing scores and ranks, I'm currently in the top 1% with 1,030,658 points for today (946,626 in the current ranking page from yesterday). RNG has been giving me too many of the wrong fights for a couple of days now, so I'm a little nervous about failing a run and having my rank slip. Just three days of Theater left to go.

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#438
Post #438 was unavailable or deleted.
Tmaster148
04/20/20 9:05:01 AM
#439:


So I just learned you can rotate chips.

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Shotgunnova
04/20/20 1:09:51 PM
#440:


You can rotate 'em? Didn't know that.

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Tmaster148
04/20/20 1:11:29 PM
#441:


It cost calibration tickets to do so, but if you double tap them when you are assigning chips to a HOC they will rotate.

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Shotgunnova
04/20/20 1:13:09 PM
#442:


Tmaster148 posted...
It cost calibration tickets to do so
lmao
Of course it does.

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Shotgunnova
04/20/20 4:33:49 PM
#443:


Nice, got to 400K points in the theater, just in time. Shame some of the rewards are kinda crappy, but if we're going to be rotating Tetris blocks, maybe those c-tickets will come in handier.

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ennuigamer
04/20/20 7:42:02 PM
#444:


I just finished my last two runs of this Theater season. I hope the backstabbing doesn't make my rank drop too much.

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ennuigamer
04/21/20 8:16:05 AM
#445:




A survey for Continuum Turbulence went live. You'll receive 1,000 of the main resources at a later time for sending in your feedback.

Now that Theater season 1 is over, how did you all do?

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Tmaster148
04/21/20 9:11:41 AM
#446:


My Rank is 30% so that's nice I just hit the cut off.

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Shotgunnova
04/21/20 3:42:26 PM
#447:


I got to 31%.

Also, got the Electric Witch skin. Shame it's for another shotty I don't have. =|

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ennuigamer
04/21/20 8:45:25 PM
#448:


Congrats on your rankings!

It looks like the update patch with Chapter 11 introduced a UI glitch that looks like this:



What fixed it for me, after I tried clearing the cache to no avail, was cycling through the tabs on the far left side of the screen (Logistics, Combat Sims). After I did that and went back to the chapters, it looked normal again.

Oh, and don't forget that chapter 11 isn't unlocked until you beat 10-6, even if you've already cleared it. New chapters introduce a flag that doesn't check what you've already cleared.

Chapter 11's logistics are all lengthy ones but good for when you don't want to check back in too often. 11-1 has the second best Ammo return per hour (10-1 is the current king), 11-4 has the best Ammo and Parts return overall (good for bedtime logistics), and 11-3 has the best bedtime return for Rations.

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Tmaster148
04/21/20 8:52:22 PM
#449:


I started chapter 11 and something I think I'm just missing is:

When did RO get a body back?

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Meultima
04/21/20 11:25:20 PM
#450:


Happens in Sop2's Neural Upgrade episodes.

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Tmaster148
04/21/20 11:31:31 PM
#451:


IIRC, it was only mention that it would happen in the future. So I kinda expected that we would at least get a story about RO getting a new body before it happened. To me it was just jarring.

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Meultima
04/22/20 1:29:56 AM
#452:


Well as the intro of Chapter 11 1-E explains, it's been over three months since CT. Replacement bodies aren't typically a big deal since it's a battlefield scenario. Even XM3 in Chapter 10 got a replacement body with no fanfare.

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