Poll of the Day > I still really don't understand the love for Breath of the Wild

Topic List
Page List: 1, 2
DrCidd
12/17/18 1:26:33 AM
#51:


Just because a handful of older players prefer it doesn't make it objectively better.
---
I used to think my brain was my favorite part of my body...Then I realized what was making me think that!
... Copied to Clipboard!
LinkPizza
12/17/18 1:34:25 AM
#52:


DrCidd posted...
Just because a handful of older players prefer it doesn't make it objectively better.

I dont think it was just a handful. And just because you and a few people here dont prefer it, it doesnt make it objectively worse anywhere but here. And even then, it still seems pretty split here... But it wasnt just older players. Anyone with a busy schedules. Its just you usually dont have such a busy one when younger. But some do. Sports or after school job. In the end, it seemed most people liked it. And you cant make everyone happy. In this case, many Zelda fans still loved it. And they picked up new fans along the way. Using the old formula, they may not have been able to do that. They may find a happy medium, but who knows.
---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
Ivany2008
12/17/18 1:37:03 AM
#53:


I just wonder what ever happened to that tech demo they showed off years ago, where Link was fighting the mechanical spider? I want that game.
... Copied to Clipboard!
LinkPizza
12/17/18 1:39:10 AM
#54:


Ivany2008 posted...
I just wonder what ever happened to that tech demo they showed off years ago, where Link was fighting the mechanical spider? I want that game.

Wouldnt the spider be the first draft of the Guardians. I cant remember the demo that well, though. So, I could be off on that...
---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
DrCidd
12/17/18 1:42:47 AM
#55:


Ivany2008 posted...
I just wonder what ever happened to that tech demo they showed off years ago, where Link was fighting the mechanical spider? I want that game.


https://www.youtube.com/watch?v=2hXdVgmBzHA" data-time="
There's also this.

Stuff like that just never sees the light of day, though, outside of what it is. Which is just a tech demo.
---
I used to think my brain was my favorite part of my body...Then I realized what was making me think that!
... Copied to Clipboard!
Xfma100
12/17/18 11:11:12 AM
#56:


I liked it, but it's extremely overrated.

The open world is boring and repetitive. You face the same reskinned enemies over and over again. The only things to really discover are korok seeds and shrines, and too many shrines feel the same. (Some are just straight up copies lol.)
The trials were way too easy and short to be considered dungeons, and I hope you enjoy fighting the same kind of boss four times with slightly different moves...

Ugh. The physics are still great, but the game could have been so much more.
... Copied to Clipboard!
man101
12/17/18 11:32:36 AM
#57:


DrCidd posted...
LinkPizza posted...
The Divine Beast were basically small dungeons. And the shrines were basically Dungeon Rooms...


That's the problem. Small dungeons, and a bunch of dungeon rooms spread out across the whole map.

I'm sure just about everyone would have been happier with fully realized dungeons in place of all that shrine nonsense. The "ancient tech" aesthetic got pretty boring after a while. And it was especially grating when the DLC dungeon looked the same.

Mild alterations to the color scheme don't count, either.


Exactly. One of the best parts of a Zelda game was finding a new area and exploring a new theme. Dungeons were always thematic. They had different atmospheres, different styles. Every puzzle room in BotW felt like a single room from one large dungeon. No particular variation in aesthetic. No different atmosphere.

RoboXgp89 posted...
anyone who says BotW is mediocre shouldn't be taken seriously anywhere, it won like a million game awards


That means nothing. Game awards and most professional reviews in general are a complete joke. Gamespot will give any game at least 7/10 as long as it has a functioning start button. And the game that wins GoTY on any big site is almost always the most popular AAA game of the year, not a game that was actually innovative or interesting.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
RoboXgp89
12/17/18 11:53:23 AM
#58:


whatever still buying the next installment day 1
---
... Copied to Clipboard!
LinkPizza
12/17/18 12:05:12 PM
#59:


RoboXgp89 posted...
whatever still buying the next installment day 1

Haha. Same...
---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
zebatov
12/17/18 12:15:44 PM
#60:


Smarkil posted...
Sarcasthma posted...
Surprisingly, RDR2 managed to have a huge and Interesting open world.


Eh, it gets pretty repetitive. There are only so many encounters you can come across in the open world before they just start repeating. And the fact that you can only fast travel after a considerable time in the game, and with it only being one way, makes it even worse. I spent so much time just doing the stupid 'cinematic' riding just so I didn't have to drudge my way from point A to B (I'm looking at you hunting).

It's dependent on how fast you earn the money needed to upgrade your wagon. Up to two hours maybe.
---
I'm right, as expected.
... Copied to Clipboard!
GanonsSpirit
12/17/18 3:18:32 PM
#61:


For the record, Nintendo has already said the next Zelda game won't be like BotW.
---
https://imgur.com/tsQUpxC Thanks, Nade Duck!
[[[[[[[[[[[[[[[|||||||||||||]]]]]]]]]]]]]]]]
... Copied to Clipboard!
man101
12/17/18 4:52:15 PM
#62:


GanonsSpirit posted...
For the record, Nintendo has already said the next Zelda game won't be like BotW.


Praise Santa.

Now to hope against hope that it's on the Switch, because I have no other incentive to buy the next Nintendo console and I already bought a Switch for only 2 games.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
ernieforss
12/17/18 5:12:58 PM
#63:


man101 posted...
As a long time fan of the series, Zelda games to me have a clear formula: Solve puzzles/quests in the overworld to gain access to temple, complete part of temple, get new item, complete rest of temple, beat boss with new item strategies, gain access to new part of overworld, and so on.

Skyward Sword ditched a portion of that formula and got a lot of backlash for it. BoTW discards the formula almost entirely and. . . is one of the highest rated games in the series? To me it just looks incredibly bland and repetitive and simple. Plus degrading items. Ew.



That was the formula to skyward sword to. But most of the puzzle where fetch quest to get access to the temple. so you have to solve where they hid the items.
---
I'm always 50% right all the time
... Copied to Clipboard!
thekingoftown
12/17/18 5:14:08 PM
#64:


I would have liked a little more direction in the game
---
I'm so glad The Cheat is not dead
... Copied to Clipboard!
aDirtyShisno
12/17/18 5:32:26 PM
#65:


man101 posted...
MNTwins1991 posted...
Did you play it? It's one of the best open world games of all time


Yes I have played it a bit. I got massively bored. A lot of running around with nothing to do, enemies are easy as hell, nothing whatsoever to challenge me as a player. The only thing that really struck me as being well done was the physics engine. Otherwise it's just empty. It looks good, for sure, but it feels really hollow. Like they built a game world but forgot to populate it with actual meaningful content.
Play it on hard mode. Walk up to that easy as hell bokoblin right at the start of the game and tell me how many times it kills you.
---
Que sera, sera. Whatever happens, happens.
...and he was never heard from again.
... Copied to Clipboard!
man101
12/17/18 6:00:16 PM
#66:


aDirtyShisno posted...
man101 posted...
MNTwins1991 posted...
Did you play it? It's one of the best open world games of all time


Yes I have played it a bit. I got massively bored. A lot of running around with nothing to do, enemies are easy as hell, nothing whatsoever to challenge me as a player. The only thing that really struck me as being well done was the physics engine. Otherwise it's just empty. It looks good, for sure, but it feels really hollow. Like they built a game world but forgot to populate it with actual meaningful content.
Play it on hard mode. Walk up to that easy as hell bokoblin right at the start of the game and tell me how many times it kills you.


Well I play no-death runs on Souls games for fun so I don't imagine anything BotW has to throw at me will be overly challenging combat-wise. But I was never expecting it to do so. (And even when it is 'challenging', it's because the enemies are simply made to be more powerful than you in traditional RPG style, not because they have very difficult strategies to read and learn. Big difference)
I'm more just bored at the lack of variety or incentive to explore. Because the game never felt like it had any more tricks up its sleeve or any secrets waiting just around the corner.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
LinkPizza
12/17/18 6:11:03 PM
#67:


man101 posted...
aDirtyShisno posted...
man101 posted...
MNTwins1991 posted...
Did you play it? It's one of the best open world games of all time


Yes I have played it a bit. I got massively bored. A lot of running around with nothing to do, enemies are easy as hell, nothing whatsoever to challenge me as a player. The only thing that really struck me as being well done was the physics engine. Otherwise it's just empty. It looks good, for sure, but it feels really hollow. Like they built a game world but forgot to populate it with actual meaningful content.
Play it on hard mode. Walk up to that easy as hell bokoblin right at the start of the game and tell me how many times it kills you.


Well I play no-death runs on Souls games for fun so I don't imagine anything BotW has to throw at me will be overly challenging combat-wise. But I was never expecting it to do so. (And even when it is 'challenging', it's because the enemies are simply made to be more powerful than you in traditional RPG style, not because they have very difficult strategies to read and learn. Big difference)
I'm more just bored at the lack of variety or incentive to explore. Because the game never felt like it had any more tricks up its sleeve or any secrets waiting just around the corner.

Combat wasnt the main focus, though. It was very similar to other Zeldas for some parts, and for others, it be a little more.

Also, while the bosses had similar looks, they had different strategies. Like using the magnet rune to move the metal poles next to thunderblight. Or using the water/ice rune to break ice coming at you from waterblight. Which would be similar to using one item to defeat bosses in traditional Zelda games...
---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
aDirtyShisno
12/17/18 9:36:38 PM
#68:


man101 posted...
aDirtyShisno posted...
man101 posted...
MNTwins1991 posted...
Did you play it? It's one of the best open world games of all time


Yes I have played it a bit. I got massively bored. A lot of running around with nothing to do, enemies are easy as hell, nothing whatsoever to challenge me as a player. The only thing that really struck me as being well done was the physics engine. Otherwise it's just empty. It looks good, for sure, but it feels really hollow. Like they built a game world but forgot to populate it with actual meaningful content.
Play it on hard mode. Walk up to that easy as hell bokoblin right at the start of the game and tell me how many times it kills you.


Well I play no-death runs on Souls games for fun so I don't imagine anything BotW has to throw at me will be overly challenging combat-wise. But I was never expecting it to do so. (And even when it is 'challenging', it's because the enemies are simply made to be more powerful than you in traditional RPG style, not because they have very difficult strategies to read and learn. Big difference)
I'm more just bored at the lack of variety or incentive to explore. Because the game never felt like it had any more tricks up its sleeve or any secrets waiting just around the corner.

Ill take that as you dont even want to give it a try. In hard mode yes most enemies have their health and damage raised up to 11 but it also places endgame standard enemies right outside your front door right off the bat with the toughest standard enemy in the game just chilling in the plateau right near one of your first objectives. It turns the gameplay from a beat em up to a survival game and completely makes you rethink encountering every enemy you come across. Finally there are floating platforms held up by octoroks with enemies on them everywhere both acting as lookout for that band of mooks youre trying to sneak by and also as air support firing arrows from overhead.

At the bare minimum it makes the game interesting to play over again, and should be able to cure you of your boredom problem, at least a bit.
---
Que sera, sera. Whatever happens, happens.
...and he was never heard from again.
... Copied to Clipboard!
RoboXgp89
12/17/18 10:05:58 PM
#69:


the game was a wii u game mind you
---
... Copied to Clipboard!
Smarkil
12/17/18 11:07:20 PM
#70:


zebatov posted...
Smarkil posted...
Sarcasthma posted...
Surprisingly, RDR2 managed to have a huge and Interesting open world.


Eh, it gets pretty repetitive. There are only so many encounters you can come across in the open world before they just start repeating. And the fact that you can only fast travel after a considerable time in the game, and with it only being one way, makes it even worse. I spent so much time just doing the stupid 'cinematic' riding just so I didn't have to drudge my way from point A to B (I'm looking at you hunting).

It's dependent on how fast you earn the money needed to upgrade your wagon. Up to two hours maybe.


That's assuming you're playing either knowing that it exists, or that your primary goal is to upgrade Arthur's shit. I don't believe it mentions the ability to fast travel until you unlock it.

Regardless, it's still one way. So even if you do unlock it immediately, you still have to run your fat ass back to camp every time you want to use it. Were you in the grizzlies picking up a pelt or two? Enjoy the 20 minute ride back into town. Found a pelt on the way to a mission? Hope you're okay with its rating decaying before you get back to a trader.

RDR2's characters, acting, and a lot of the side missions are great. The open world stuff was bullshit.
---
I promise that if the game stinks I will make a topic about how I hate it and you can all laugh at me - Mead on Fallout 76
... Copied to Clipboard!
Mead
12/17/18 11:09:20 PM
#71:


This game did something new and interesting and did not follow the same decades old formula I have come to know. How can anyone like it???
---
If they drag you through the mud, it doesnt change whats in your blood
... Copied to Clipboard!
man101
12/17/18 11:11:59 PM
#72:


aDirtyShisno posted...
Ill take that as you dont even want to give it a try.


What you described essentially sounds like they're making it really tedious to move around, and since I am not in the least bit excited to do any of the little one room puzzle dungeons, that means I'm working even harder to explore a game world where I'm not interested in any of the things I'm going to find. Also from what I understand the hard mode is a DLC and not a default option in the game, so now I need to pay above MSRP in order to even potentially make the game interesting for me.

I mean if you like the game, great. I don't want to take that away from you. But it just doesn't make any sense to me why any of it was done the way it was.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
man101
12/17/18 11:14:17 PM
#73:


Mead posted...
This game did something new and interesting and did not follow the same decades old formula I have come to know. How can anyone like it???


New, yes. Interesting or not is what I'm arguing. I feel they made the game incredibly dull as a result of what they did. Link Between Worlds did something new also while still adhering very strongly to the formula and I enjoyed that one quite a lot.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
rexcrk
12/17/18 11:16:50 PM
#74:


Its a fine game, but I dont have this boner for open world games that a lot of people seem to have \_()_/
---
These pretzels are making me thirsty!
... Copied to Clipboard!
Mead
12/17/18 11:23:30 PM
#75:


man101 posted...
Mead posted...
This game did something new and interesting and did not follow the same decades old formula I have come to know. How can anyone like it???


New, yes. Interesting or not is what I'm arguing. I feel they made the game incredibly dull as a result of what they did. Link Between Worlds did something new also while still adhering very strongly to the formula and I enjoyed that one quite a lot.


Dull would have been them just shitting out another Zelda game with the same old skeleton as all core Zelda titles over the last thirty years

BotW was bright, exciting, and innovative. I have no idea how you could view that game as dull.
---
If they drag you through the mud, it doesnt change whats in your blood
... Copied to Clipboard!
Mead
12/17/18 11:24:12 PM
#76:


rexcrk posted...
Its a fine game, but I dont have this boner for open world games that a lot of people seem to have \_()_/


They make pills for that now
---
If they drag you through the mud, it doesnt change whats in your blood
... Copied to Clipboard!
LinkPizza
12/17/18 11:32:43 PM
#77:


man101 posted...
Mead posted...
This game did something new and interesting and did not follow the same decades old formula I have come to know. How can anyone like it???


New, yes. Interesting or not is what I'm arguing. I feel they made the game incredibly dull as a result of what they did. Link Between Worlds did something new also while still adhering very strongly to the formula and I enjoyed that one quite a lot.

The formula was different for that, as well. You can get the items whenever and they told you which ones to bring in the dungeon with you. So, a little different there, too. Since you didnt go into a dungeon, and gain and item to use for the rest of the dungeon...
---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
man101
12/18/18 3:31:57 PM
#78:


Mead posted...
BotW was bright, exciting, and innovative. I have no idea how you could view that game as dull.


First, let's be real, it was not innovative. It did nothing that many previous games had not done before. All it did was transplant the Zelda series into a different subgenre of adventure game.

And I'm not trying to hate on it because it's different. I played it and found it extremely boring. I find watching it boring. That's not me trying to find reasons to not like it. That is my genuine physiological response to the game. It prompts no endorphin release in my body. It does not excite me in any way. It just feels incredibly generic and I imagine if it were a new IP that played exactly the same and had no Zelda assets it would have gotten markedly lower reviews scores.
---
\\[T]// Praise the Sun
... Copied to Clipboard!
RoboXgp89
12/18/18 4:57:45 PM
#79:


Best Zelda game since windwaker
---
... Copied to Clipboard!
Noop_Noop
12/18/18 5:37:57 PM
#80:


There hasnt been a good legend of zelda since the original on NES
... Copied to Clipboard!
Topic List
Page List: 1, 2