Current Events > so when does Zelda BOTW get good

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BLAKUboy
09/20/17 12:17:14 PM
#102:


SlashmanSG posted...
True, and TP wasn't very good either.

I enjoyed it, but... yeah.
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drunkmuggle
09/20/17 12:18:09 PM
#103:


leverageblargh posted...
isoCxrr

what grows on the trees that cover 80% of that landscape
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Romulox28
09/20/17 12:19:05 PM
#104:


leverageblargh posted...
isoCxrr

gee wiz, i wonder where he will land, will it be in a bunch of trees????
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Apocalyptic
09/20/17 12:20:51 PM
#105:


Whoa guys, BotW has it flaws but going as far as to call it disappointment of the year? Either you haven't played that many video games this year or you went into the game with a level of hype that was unrealistic.
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thompsontalker7
09/20/17 12:36:53 PM
#106:


Play Nier Automata instead

Only people who disagree that it's better than BoTW so far are Nintendo fanboys
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drunkmuggle
09/20/17 12:39:09 PM
#107:


Apocalyptic posted...
Whoa guys, BotW has it flaws but going as far as to call it disappointment of the year? Either you haven't played that many video games this year or you went into the game with a level of hype that was unrealistic.

the game itself was hyped to be all that and a bag of chips but it's basically like you watch paint dry as you do inane shit like collect acorns and 900 korok seeds and do 120 shrines for no real reason
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TheBiggerWiggle
09/20/17 12:41:05 PM
#108:


The honeymoon phase of BotW is over, and now people are criticizing it.

To me, BotW holds a lot of parallels with Minecraft in that essentially you're creating your own fun. There is no structure and barely any story to speak of. Basically you do the tutorial, then fight the four divine beasts, then you fight Gannon. Any (or all) of the divine beasts can be skipped too.

There are tons of flaws with the game. The weapon system is an annoyance, nothing more. Cooking is OP (especially radishes). For all the exploring you do your only rewards are heart pieces, stamina upgrades, or inventory expansions. There is no cool loot. Oh, and the weather (especially rain) is annoying as piss.

It's not a bad game by any stretch, but it's certainly not GotY, or even the best Zelda game.
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DarkChozoGhost
09/20/17 12:44:50 PM
#109:


BLAKUboy posted...
DarkChozoGhost posted...
The game is great from the moment you leave the Shrine of Resurrection 1 minute in.

I know I'm been overly hyperbolic, but this post is an outright falsity. You're far too limited for it to be even remotely fun until you get off the starting area. Especially since there is almost literally nothing on the Great Plateau.

The Great Plateau was a lot of fun on the first playthrough.
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DreadedWave
09/20/17 12:47:04 PM
#110:


leverageblargh posted...
isoCxrr

I don't know what you're implying, just having a massive open world doesn't make it good.
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SlashmanSG
09/20/17 1:03:54 PM
#111:


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sylverlolol
09/20/17 1:05:52 PM
#112:


awesome999 posted...
Objectively speaking, BoTW wins.

Considering people on CE love to rant about scores meaning nothing, something being popular not meaning its good...yaddya yaddya...nope!

I love how CE constantly loves to shit on scores, metacritic, and the like when its for something they may not like, but for something they do like...NAH MAN ITS OBJECTIVELY GR8 M8.
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boxington
09/20/17 1:07:22 PM
#113:


it's a beautiful game, but I wasn't into it.

gave the game and the Switch to my brother, since it seemed like he'd enjoy them more
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CableZL
09/20/17 1:11:42 PM
#114:


If you're having difficulty climbing:
- Do lots of shrines and trade the spirit orbs for stamina vessels. This will increase the amount of stamina you have and let you climb/run/glide for longer periods of time
- Cook foods and potions that increase stamina
- Get the climbing gear. It allows you to climb faster. Especially if you wear the whole set.
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Kyurem-BW
09/20/17 1:12:56 PM
#115:


CableZL posted...
If you're having difficulty climbing:
- Do lots of shrines and trade the spirit orbs for stamina vessels. This will increase the amount of stamina you have and let you climb/run/glide for longer periods of time
- Cook foods and potions that increase stamina
- Get the climbing gear. It allows you to climb faster. Especially if you wear the whole set.

even easier. do the rito divine beast for that sweet champion power
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BLAKUboy
09/20/17 1:13:49 PM
#116:


CableZL posted...
If you're having difficulty climbing:
- Do lots of shrines and trade the spirit orbs for stamina vessels. This will increase the amount of stamina you have and let you climb/run/glide for longer periods of time
- Cook foods and potions that increase stamina
- Get the climbing gear. It allows you to climb faster. Especially if you wear the whole set.

You forgot one.
-Pray it never rains ever.
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CableZL
09/20/17 1:17:13 PM
#117:


BLAKUboy posted...
CableZL posted...
If you're having difficulty climbing:
- Do lots of shrines and trade the spirit orbs for stamina vessels. This will increase the amount of stamina you have and let you climb/run/glide for longer periods of time
- Cook foods and potions that increase stamina
- Get the climbing gear. It allows you to climb faster. Especially if you wear the whole set.

You forgot one.
-Pray it never rains ever.


That too, lol. But if it is raining, Rivali's Gale is pretty much the best way to go.
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TrevorBlack79
09/20/17 1:50:07 PM
#118:


Romulox28 posted...
The wandering around isn't even that fun at the moment because it feels gated artificially by a lot of things


You keep saying this, but literally nothing in BOTW is gated after the Great Plateau.
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Romulox28
09/20/17 1:55:12 PM
#119:


TrevorBlack79 posted...
Romulox28 posted...
The wandering around isn't even that fun at the moment because it feels gated artificially by a lot of things


You keep saying this, but literally nothing in BOTW is gated after the Great Plateau.

You can climb anything!***

***you have a stamina bar that lasts for 5 seconds, so if you want to climb anything larger than a pebble you have to basically find little ledges or something where you can trick the game into thinking that you're standing flat on something
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Lathissamus
09/20/17 2:00:34 PM
#120:


CatFAQS posted...
but it's the best game ever!!!!!!!


when you're a zelda game and use RPG game mechanics that have been around for years, apparently. Zelda fans haven't played good RPGs on account of the Nintendo systems since N64 not having anything.
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Alkaloid
09/20/17 2:06:41 PM
#121:


Stamina is really simple to cheese, though. Just gather a bunch of stamina ingredients, cook a bunch, and eat as you go. Or do the Rito divine beast for an OP ability that lets you fly up a few hundred feet anywhere. Or play the game and defeat shrines and turn in orbs for stamina. You only need 40 for max stamina.

And even with max stamina, there are several mountains you can't climb straight up. Part of playing is being creative and looking for easier ways up.

Also, there is not one thing (aside from optional chests that usually have rupees) that cannot be reached with base stamina.
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TrevorBlack79
09/20/17 2:09:50 PM
#122:


Romulox28 posted...
TrevorBlack79 posted...
Romulox28 posted...
The wandering around isn't even that fun at the moment because it feels gated artificially by a lot of things


You keep saying this, but literally nothing in BOTW is gated after the Great Plateau.

You can climb anything!***

***you have a stamina bar that lasts for 5 seconds, so if you want to climb anything larger than a pebble you have to basically find little ledges or something where you can trick the game into thinking that you're standing flat on something


Not only is this a gross misrepresentation of how climbing works in the game, this is not "gating." Learn what your words mean before you use them.
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Romulox28
09/20/17 2:15:47 PM
#123:


TrevorBlack79 posted...
Romulox28 posted...
TrevorBlack79 posted...
Romulox28 posted...
The wandering around isn't even that fun at the moment because it feels gated artificially by a lot of things


You keep saying this, but literally nothing in BOTW is gated after the Great Plateau.

You can climb anything!***

***you have a stamina bar that lasts for 5 seconds, so if you want to climb anything larger than a pebble you have to basically find little ledges or something where you can trick the game into thinking that you're standing flat on something


Not only is this a gross misrepresentation of how climbing works in the game, this is not "gating." Learn what your words mean before you use them.

this is exactly how climbing works lol. and it's either them gating exploration by making it very difficult to do until late game when i'd assume your stamina bar is much larger and stamina becomes negligible, or it's just terrible game design for a game that's entirely based around open exploration.

look at the post CableZL did about all these things you can do to make climbing easier, it's a ton of work to solve a problem that was intentional
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TrevorBlack79
09/20/17 2:30:37 PM
#124:


Romulox28 posted...
this is exactly how climbing works


You can climb objects quite a bit larger than "a pebble" with the base stamina. Don't be daft. My second playthrough I climbed to the top of Dueling Peaks without any stamina upgrades.

Romulox28 posted...
and it's either them gating exploration by making it very difficult to do until late game when i'd assume your stamina bar is much larger and stamina becomes negligible, or it's just terrible game design for a game that's entirely based around open exploration.


Literally not "gating." Like I said, learn what your words mean before you use them. If stamina is "gating," then so are hearts. Or mp/hp in any other game. Or weapon ammo. A consumable resource is not a gating mechanic. Obstacles that require a specific key or tool to pass are gating mechanics, and BOTW doesn't have those aside from the occasional small key in a shrine or dungeon.
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thompsontalker7
09/20/17 2:31:22 PM
#125:


Let's not forget the intentional bullshitting that rain does with your climbing, making you fall off all the time. At that point you need to go to a fire to pass the time....but WAIT! All the fires are fucking put out!

How tf can anyone defend that area of the game design
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Apocalyptic
09/20/17 2:32:27 PM
#126:


drunkmuggle posted...
Apocalyptic posted...
Whoa guys, BotW has it flaws but going as far as to call it disappointment of the year? Either you haven't played that many video games this year or you went into the game with a level of hype that was unrealistic.

the game itself was hyped to be all that and a bag of chips but it's basically like you watch paint dry as you do inane shit like collect acorns and 900 korok seeds and do 120 shrines for no real reason


Eh, that's on the individual for the buying into the hype more so than the game itself.
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MC_BatCommander
09/20/17 2:33:03 PM
#127:


Right away, fantastic game
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Romulox28
09/20/17 2:36:10 PM
#128:


TrevorBlack79 posted...
Literally not "gating." Like I said, learn what your words mean before you use them. If stamina is "gating," then so are hearts. Or mp/hp in any other game. Or weapon ammo. A consumable resource is not a gating mechanic. Obstacles that require a specific key or tool to pass are gating mechanics, and BOTW doesn't have those aside from the occasional small key in a shrine or dungeon.

your stamina bar starts low as a motivation to increase it throughout gameplay, so you can climb for longer and as a result, likely climb larger objects and get to newer areas. it is absolutely something that limits the player, idk where the confusion is here. i bet there are even a few really tall mountains or whatever where you cannot climb it (sans exploiting curved platforms you can manage to stand on or w/e) without a maxed out stamina bar
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Melonfarms
09/20/17 2:38:00 PM
#129:


I'm not mad about the climbing or mechanics related to that.
The voice acting is awful. That Goron kid is cringy and Zelda's voice is annoying.
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voldothegr8
09/20/17 2:41:36 PM
#130:


thompsontalker7 posted...
Let's not forget the intentional bullshitting that rain does with your climbing, making you fall off all the time. At that point you need to go to a fire to pass the time....but WAIT! All the fires are fucking put out!

How tf can anyone defend that area of the game design

This is really my only criticism of the game, the rain mechanic does fucking suck for numerous reasons. One of the Zora armors should have the ability to climb in the rain or something.
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MC_BatCommander
09/20/17 2:43:33 PM
#131:


voldothegr8 posted...
thompsontalker7 posted...
Let's not forget the intentional bullshitting that rain does with your climbing, making you fall off all the time. At that point you need to go to a fire to pass the time....but WAIT! All the fires are fucking put out!

How tf can anyone defend that area of the game design

This is really my only criticism of the game, the rain mechanic does fucking suck for numerous reasons. One of the Zora armors should have the ability to climb in the rain or something.


no one defends this mechanic, I loved the game and fucking hated rain
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TrevorBlack79
09/20/17 2:46:02 PM
#132:


Romulox28 posted...
TrevorBlack79 posted...
Literally not "gating." Like I said, learn what your words mean before you use them. If stamina is "gating," then so are hearts. Or mp/hp in any other game. Or weapon ammo. A consumable resource is not a gating mechanic. Obstacles that require a specific key or tool to pass are gating mechanics, and BOTW doesn't have those aside from the occasional small key in a shrine or dungeon.

your stamina bar starts low as a motivation to increase it throughout gameplay, so you can climb for longer and as a result, likely climb larger objects and get to newer areas. it is absolutely something that limits the player, idk where the confusion is here. i bet there are even a few really tall mountains or whatever where you cannot climb it (sans exploiting curved platforms you can manage to stand on or w/e) without a maxed out stamina bar


The confusion is in you not understanding what gating is.
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Kyurem-BW
09/20/17 2:46:55 PM
#133:


climbing in anything but rain is simple and easy if you know how
but when it starts to rain you better not be trying to climb
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BLAKUboy
09/20/17 2:47:10 PM
#134:


MC_BatCommander posted...
no one defends this mechanic, I loved the game and fucking hated rain

I've seen defenses for it, actually.
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NadYobWoc
09/20/17 2:51:34 PM
#135:


Why does CE hate everything
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Romulox28
09/20/17 2:53:27 PM
#136:


TrevorBlack79 posted...
Romulox28 posted...
TrevorBlack79 posted...
Literally not "gating." Like I said, learn what your words mean before you use them. If stamina is "gating," then so are hearts. Or mp/hp in any other game. Or weapon ammo. A consumable resource is not a gating mechanic. Obstacles that require a specific key or tool to pass are gating mechanics, and BOTW doesn't have those aside from the occasional small key in a shrine or dungeon.

your stamina bar starts low as a motivation to increase it throughout gameplay, so you can climb for longer and as a result, likely climb larger objects and get to newer areas. it is absolutely something that limits the player, idk where the confusion is here. i bet there are even a few really tall mountains or whatever where you cannot climb it (sans exploiting curved platforms you can manage to stand on or w/e) without a maxed out stamina bar


The confusion is in you not understanding what gating is.

im sorry that my usage of this generic term does not strictly adhere to this definition that only exists in your mind.

when i say gating i mean "element or mechanic in game that is designed to restrict access to something for X amount of time". Maybe go back and re-read what i wrote with that definition in place and it will be easier for you

NadYobWoc posted...
Why does CE hate everything

not true, i like Twisted Metal 2
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CableZL
09/20/17 2:54:45 PM
#137:


Romulox28 posted...
this is exactly how climbing works lol. and it's either them gating exploration by making it very difficult to do until late game when i'd assume your stamina bar is much larger and stamina becomes negligible, or it's just terrible game design for a game that's entirely based around open exploration.

look at the post CableZL did about all these things you can do to make climbing easier, it's a ton of work to solve a problem that was intentional


Some of them are a ton of work, some aren't. Cooking stamina boosting foods is easy and you can hold a lot of food items. If you don't want to go through the work of doing shrines to get more stamina, then just cook stamina increasing foods. Then when you're almost out of stamina, just eat a stamina booster and keep going.
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TrevorBlack79
09/20/17 2:56:22 PM
#138:


BLAKUboy posted...
MC_BatCommander posted...
no one defends this mechanic, I loved the game and fucking hated rain

I've seen defenses for it, actually.


I honestly don't have much trouble in the rain anymore. Link slips at very regular intervals. You can either time it or count the steps link takes while climbing, and jump just before he slips. You don't gain as much ground in the rain this way, but you definitely maintain upward mobility. Combined with stamina food and one or more pieces of the climbing gear, it's not much slower than climbing when it isn't raining.

Early on in my first playthrough it definitely sucked, but towards the end of that file when I had learned the mechanics it was fine. Still a little annoying, but nowhere near game-breaking.
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voldothegr8
09/20/17 2:57:20 PM
#139:


Romulox28 posted...
when i say gating i mean "element or mechanic in game that is designed to restrict access to something for X amount of time". Maybe go back and re-read what i wrote with that definition in place and it will be easier for you

Save for a few early story points there is nothing in the game that restricts you for X amount of time, you can beat it in a few hours if you're good enough or play for 100 hours without doing any story. Other than shitty rain there are no climbing restrictions since food can be cooked.
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TrevorBlack79
09/20/17 2:59:37 PM
#140:


Romulox28 posted...
im sorry that my usage of this generic term does not strictly adhere to this definition that only exists in your mind.


I'm sorry you don't understand what words mean, but the definition of gating in the context of video games has been established for some time now.

Romulox28 posted...
when i say gating i mean "element or mechanic in game that is designed to restrict access to something for X amount of time". Maybe go back and re-read what i wrote with that definition in place and it will be easier for you


So it's just like literally every other game that has a stamina mechanic. Again, this also applies to hearts, magic, weapon ammo, Etc. Do you harp on every game that has a finite but expandable amount of hit points?
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Romulox28
09/20/17 3:04:23 PM
#141:


TrevorBlack79 posted...
So it's just like literally every other game that has a stamina mechanic. Again, this also applies to hearts, magic, weapon ammo, Etc. Do you harp on every game that has a finite but expandable amount of hit points?

yes, i would harp on a game where the point is exploration but there is a mechanic that limits how you can explore
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TrevorBlack79
09/20/17 3:26:40 PM
#142:


Romulox28 posted...
TrevorBlack79 posted...
So it's just like literally every other game that has a stamina mechanic. Again, this also applies to hearts, magic, weapon ammo, Etc. Do you harp on every game that has a finite but expandable amount of hit points?

yes, i would harp on a game where the point is exploration but there is a mechanic that limits how you can explore


As has been pointed out to you multiple times before, there are a myriad of ways to supplement or replenish stamina. You are only limited by how lazy you are in tracking them down.
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BigTee66
09/20/17 3:26:49 PM
#143:


When you get to your first divine beast (real dungeon)
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BLAKUboy
09/20/17 3:27:27 PM
#144:


BigTee66 posted...
divine beast

BigTee66 posted...
real dungeon

Pick one.
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Banjo2553
09/20/17 3:38:25 PM
#145:


BLAKUboy posted...
MC_BatCommander posted...
no one defends this mechanic, I loved the game and fucking hated rain

I've seen defenses for it, actually.

I hate rain when I'm climbing, but in other instances I actually like it. Easier time sneaking since the sound of rain muffles your footsteps, visibility for the enemies is lower, and electric attacks get a big buff.
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#146
Post #146 was unavailable or deleted.
marthsheretoo
09/20/17 7:12:22 PM
#147:


I don't understand how limited stamina is "gating" when there are so many ways to circumvent it.

Like... I hate to say this, but git gud.
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Darmik
09/20/17 7:19:17 PM
#148:


Wow people complain about stamina gating? I thought it was ridiculously generous. To the point where I stopped bothering upgrading it rather early into the game. I never felt like the game was not letting me get somewhere I wanted to go. There was always a way/

I understand the rain complaints. I remember looking for a photo memory and it was storming. You had to jump down to this temple area to access it. I watched the memory and decided to use the temple as shelter and light up a fire to wait. Something about it felt sorta peaceful. Usually I don't care if it rains in a game but here I did. It felt like a genuine moment.

I absolutely adored BOTW. I hope more open world games take queues from it in the future. I liked having total freedom over the world and how to tackle the objectives. It felt like I was genuinely exploring the world instead of following an objective marker. I haven't felt like that since Morrowind.
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Drpooplol
09/20/17 9:37:40 PM
#149:


ATTN: TC

Why don't you share with us your favorite games of all time? I'm sure we'd be able to pick and paw them apart in ways that don't even make sense relative to how the game is supposed to be played. BotW is a piece of art, and I mean that literally. It's a piece of a puzzle, and you need to form and change the other piece that is your mind to fit with the game's piece. Once you do that, you'll be able to see that this game is another transcending piece of wonder that will forever change how we as people think about games, similar to Night Trap and PLAYERUNKNOWN'S BATTLEGROUNDS.

ARIN HANSON of the Youtube comedy team Game Grumps has stated many times that immersion is overrated in video games and has no place in evaluating a game's worth, until he played The Legend of Zelda: Breath of the Wild. As soon as he glided down with the gliding tool, he was able to change his caveman-like brain into a puzzle piece that could combine with this piece of art. I believe that if he was able to transcend time and space to this place of love, so can you.

There is a video game called Super Meat Boy. I love it. There is nothing you can do to take that away from me. There is, however, a way for you to take away my love for the Legend of Zelda: Breath of the Wild. If you never find yourself feeling the fear of being one-shot sniped by robot fellas while you traverse Hyrule field and feel the cool brush of air while sliding down the snow-capped mountains of Cold Land, I might lose faith in everything I thought I ever knew about design analytics in relation to video games. My knowledge of design analytics and having found no flaws and an abundance of strengths in The Legend of Zelda: Breath of the Wild is what gives me the strength to love this game. I have not been able to love anything other than my family since my divorce, and if you take this away from me, I might lose the strength to love anyone ever again. I don't know what I'll do if that happens, as I am a Christian, and we are taught to love one another. I need to be able to love, tc.

So finally I call for you - not to be frustrated by the seemingly purposeless mechanic of limited stamina, blocking content off for you until arbitrary points later in the game, and instead - to find the love necessary to bend your mind and see the situation as Link being weak while starting his quest. Slowly he gains strength through his adventures and his love for Zelda. I'm afraid, GREEN BUTTER. I'm afraid that if you can't find your love, I might just lose mine.
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Dragonblade01
09/20/17 9:39:31 PM
#150:


Maybe we should dial it on back a bit.
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PSN: kazukifafner
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GeneralKenobi85
09/20/17 10:02:44 PM
#151:


If you don't like a game, you don't like a game. Nothing more really needs to be said about it. A game being highly praised or popular doesn't really mean anything. There are so many games that fit both those categories that I don't have any interest in playing. And maybe even a few I just didn't like it. Who cares?
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Ah, yes, the Negotiator: General Kenobi
<sneaky beeping>
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