Current Events > When you want to replay a game but then you remember THAT part

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Apocalyptic
08/12/17 9:51:23 PM
#1:


I'll just go down the list...

Metal Gear Solid: Those fucking stairs AND the torture segment
Dark Souls: The entire second part of the game
Wind Waker: Triforce quest
Twilight Princess: Wolf Link
Dragon Age Origins: The Fade
Paper Mario TTYD: Chapter 7
Persona 5: July to October
Jak II: Water Slums
Kingdom Hearts II: Playing as Roxas
Dark Souls 2: Shrine of Amana
SMT IV: Mikado
Battletoads: Stage 3
F-Zero GX: Story Chapter 7 Very Hard
Metal Gear Solid 2: Shell 2
Metal Gear Solid 4: Almost the whole game

Probably forgetting a lot
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littlebro07
08/12/17 9:52:08 PM
#2:


Kingdom Hearts: Riku fight
Also Kingdom Hearts: Dragon fight
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UncleBourbon33
08/12/17 9:52:13 PM
#3:


Apocalyptic posted...
Jak II: all of it


fuck that game
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RE_expert44
08/12/17 9:54:23 PM
#4:


Resident Evil 4. The water room
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littlebro07
08/12/17 9:54:59 PM
#5:


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thompsontalker7
08/12/17 9:55:39 PM
#6:


MGS4: Act 3
Persona 3: December
Uncharted 3: Cruise ship
Last of Us: Fall
Super Mario Sunshine: Sierra Beach
Donkey Kong 64: Fungi Forest
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The_Juice_
08/12/17 9:59:31 PM
#7:


Ff7 Kalm and lifestream
Ff8 first half of disc 2
Earth bound until you get party members
Paper mario TYD chapter 3
Ocarina of time kid section
Re0 any part where monkeys are prevalent

Also certain I'm forgetting a ton
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#8
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SomeLikeItHoth
08/12/17 10:01:52 PM
#9:


Ocarina of Time: Water temple.

World of Warcraft: The Outland
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#11
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Darkninja42
08/12/17 10:06:17 PM
#12:


Devil May Cry- Those fucking underwater sections
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StupidGenius
08/12/17 10:08:14 PM
#14:


Morrowind - mod load order
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Kircheis
08/12/17 10:14:32 PM
#15:


Fire Emblem: The Sacred Stones - Village of Silence

Not a particularly difficult map, in fact I consider it to be a breather map after Eirika's first two exclusive chapters (on Difficult mode), it's just a really tedious map to get through. Think of the longest, driest, thickest turd you've ever crapped out, and that about sums up what it's like to squeeze all your not-fliers through this map. It also has Asshole Reinforcements, because of course it does, and it caps off with a mildly long-winded exposition dump. Yeah, it's easy to see which route got all the good level design...

Honorary mention to Scorched Sand. It's a rout map, it's the obligatory desert chapter, and nobody likes desert chapters to begin with. There's a Silver Lance Paladin in the south that tends to hold off on charging you until his buddies are in range to join in the fun, lending that part of the map a decent amount of intimidation factor. And Valter is just a right prick if you're not careful with how you deal with him. I'll give this map credit for one thing though, it's one of the few desert chapters where you can really take advantage of the sand. You can make some great choke points with it.
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UnholyMudcrab
08/12/17 10:15:24 PM
#16:


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domranguay
08/12/17 10:18:12 PM
#17:


Spyro 2 - "Trouble with the trolley, eh?"
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tri sapphire
08/12/17 10:19:13 PM
#18:


The_Juice_ posted...
Ff7 Kalm

First thing that came to mind.

Also, despite being my favorite jrpg:

Star Ocean: The Second Story - the entire two hour long opening chapter.
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--kresnik--
08/12/17 10:21:29 PM
#19:


The parts of Grand Theft Auto San Andreas where you had to fly the plane.
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NES4EVER
08/12/17 10:23:11 PM
#20:


--kresnik-- posted...
The parts of Grand Theft Auto San Andreas where you had to fly the plane.


Other than the rc levels what was so hard about flying a plane in SA?
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Slaya4
08/12/17 10:23:33 PM
#21:


FFXII. That long ass tower close to the end of the game. I can't remember the name
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chill02
08/12/17 10:24:39 PM
#22:


Skyrim: all the main quest related stuff until you get all words of unrelenting force
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LJRENEGADE
08/12/17 10:25:38 PM
#23:


Max Payne 3 - every unskippable cutscene
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GiftedACIII
08/12/17 10:25:52 PM
#24:


Apocalyptic posted...
Paper Mario TTYD: Chapter 7

I liked this chapter
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LinksLiege
08/12/17 10:27:52 PM
#25:


Riven: The marble puzzle itself
Myst III: Trying to find the paths at the bottom of the jungle world because of how fucking muddy it all looks
Myst IV: The crystal timing puzzle
Pokemon Colosseum: The save-point-starved lab
Zelda OOT: The second graveyard race


RE_expert44 posted...
Resident Evil 4. The water room

I woulda said the hedge maze or the room with the cage that drops on you. Water room is easy if you take it cautiously.
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The_Juice_
08/12/17 10:29:18 PM
#26:


Fire Emblem (Tellius): enemy phase
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Apocalyptic
08/12/17 11:39:41 PM
#27:


Kircheis posted...
Fire Emblem: The Sacred Stones - Village of Silence

Not a particularly difficult map, in fact I consider it to be a breather map after Eirika's first two exclusive chapters (on Difficult mode), it's just a really tedious map to get through. Think of the longest, driest, thickest turd you've ever crapped out, and that about sums up what it's like to squeeze all your not-fliers through this map. It also has Asshole Reinforcements, because of course it does, and it caps off with a mildly long-winded exposition dump. Yeah, it's easy to see which route got all the good level design...

Honorary mention to Scorched Sand. It's a rout map, it's the obligatory desert chapter, and nobody likes desert chapters to begin with. There's a Silver Lance Paladin in the south that tends to hold off on charging you until his buddies are in range to join in the fun, lending that part of the map a decent amount of intimidation factor. And Valter is just a right prick if you're not careful with how you deal with him. I'll give this map credit for one thing though, it's one of the few desert chapters where you can really take advantage of the sand. You can make some great choke points with it.


I liked the Scorched Sand tbh

GiftedACIII posted...
Apocalyptic posted...
Paper Mario TTYD: Chapter 7

I liked this chapter


To each their own, I suppose.
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Kircheis
08/13/17 12:25:51 AM
#28:


Apocalyptic posted...
I liked the Scorched Sand tbh

I don't mind it that much either tbh. The bosses are actually pretty dangerous if not handled with care, and like I said before, the sand can create some good choke points while killing off the more aggressive enemy units. Definitely prefer Ephraim's version due to a significant part of it being providing Eirika's forces with some much needed reinforcements so they don't get overwhelmed. Whereas in Eirika's route you'll have the northern part of the map locked down by the time Ephraim shows up, and then you have to keep them from being overwhelmed by Asshole Reinforcements!

That said, it's still a desert map and I hate it just on principle. Grr desert, grr low movement! Grr grar mumble blargh!
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apocalyptic_4
08/13/17 12:26:54 AM
#29:


The fade

Instantly comes to mind from Dragon age
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Trumpo
08/13/17 12:33:12 AM
#30:


LoD: fight with Lloyd in Lohan
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