Current Events > What is the best Fire Emblem game on 3ds?

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Doe
06/07/17 1:27:47 AM
#1:


For someone who's never really played besides some of Path of Radiance

Awakening? Fates which version? Echoes?
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SGT_Conti
06/07/17 1:28:42 AM
#2:


Echoes
Followed by Fates Conquest
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Sad_Face
06/07/17 1:29:13 AM
#3:


Echoes by far.
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Amputee
06/07/17 1:29:51 AM
#4:


Doe posted...
For someone who's never really played besides some of Path of Radiance

Awakening? Fates which version? Echoes?


I've only played Awakening. It's good, don't listen to the naysayers, and most likely by far the cheapest of the options because it's the oldest.
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Doe
06/07/17 1:30:37 AM
#5:


I'm surprised people are saying Echoes, I read that people were disappointed for whatever reasons
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TheMarthKoopa
06/07/17 1:31:22 AM
#6:


Conquest is the only tolerable one, and just barely
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Amputee
06/07/17 1:33:33 AM
#7:


Doe posted...
I'm surprised people are saying Echoes, I read that people were disappointed for whatever reasons


Yeah? I've heard Echoes is REALLY awesome.. But I won't start it until I do the others. I'm a stickler for order even though they are all (mostly) unrelated stories/worlds.
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Dash_Harber
06/07/17 1:36:56 AM
#8:


Just started Echoes. It's fun, but does feel a bit dated. They definitely made efforts to make it feel like a modern game.
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Sad_Face
06/07/17 1:40:22 AM
#9:


Doe posted...
I'm surprised people are saying Echoes, I read that people were disappointed for whatever reasons


Reviewers didn't like it because they started off with Awakening and Echoes is vastly different from the rest of the series, (and they didn't even finish the game, at least in Gamespot's case), others didn't like how the maps are simpler than Conquests as they're open fields. Then there are people who are apprehensive after hearing they dropped the weapon triangle. But Echoes entire battle system has been revamped, from Archers having 5 square distance range, mages using health to use spells, and only having one item to hold per unit. You can't compare it directly to the others as the different unique parts of the system have a lot synergy as a whole.

Aside from the battle system, the writing is leagues above Fates and Awakening. The characters feel like actual people as opposed to archetypes, the dialogue is much more mature, the VA is on point, and the OST is fantastic.
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dotsdfe
06/07/17 1:41:13 AM
#10:


Fates Conquest = Echoes > Fates Revelation > Fates Birthright > Awakening

Conquest is tough, but has great maps and Fates in general has some really fun mechanics to toy around with. The writing is terrible, but FE stories are generally pretty mediocre anyway. I like a lot of the units in Conquest at least.

Echoes is just...so close to the perfect FE, but misses the mark in a few small ways. It has the best presentation of any FE to date and is generally a blast, but missing elements like the weapon triangle hold it back just a very little bit. This is probably the best package of the bunch, even if I think Fates (particularly Conquest) has a bit better gameplay simply due to being pretty free in general.

Revelation is more of a game that you play on a meta level if you like Conquest and Birthright, or finish Conquest first and don't want to go back to the easier/more simplistic BR. It's a blast to just mess around with units and pairings, and its map design in later chapters is top notch, even if it recycles a ton in early chapters.

Birthright is basically Awakening+. It's easy and the maps are pretty straightforward. It probably has the best plot of any of the Fates games just because it tries to do the least. The unit designs are decent.

Awakening......I really really loved Awakening when I first beat it. But going back to it, I've kinda started to dislike the map design in particular which really sours the game for me. I also find its cast of characters to be largely forgettable, far moreso than any other FE, aside from a few standouts. I liked its storyline well enough, but I felt like it lacks a lot of balance and refinement to its mechanics that Fates really brought in. It's still a decent enough game in its own right, but it's a bit of a black sheep among the 3DS FEs as I've tried to go back to it, at least for me.
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Dash_Harber
06/07/17 1:41:55 AM
#11:


Sad_Face posted...
as opposed to archetypes,


To be fair, the series literally models every game's roster on the same archetypes they used in the first one.
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TheMarthKoopa
06/07/17 1:43:58 AM
#12:


dotsdfe posted...
Echoes is just...so close to the perfect FE, but misses the mark in a few small ways

It's the furthest from the perfect FE because it has no level design

Lazy remake of the worst game in the series
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Amputee
06/07/17 1:44:06 AM
#13:


Sad_Face posted...
Doe posted...
I'm surprised people are saying Echoes, I read that people were disappointed for whatever reasons


Reviewers didn't like it because they started off with Awakening and Echoes is vastly different from the rest of the series, (and they didn't even finish the game, at least in Gamespot's case), others didn't like how the maps are simpler than Conquests as they're open fields. Then there are people who are apprehensive after hearing they dropped the weapon triangle. But Echoes entire battle system has been revamped, from Archers having 5 square distance range, mages using health to use spells, and only having one item to hold per unit. You can't compare it directly to the others as the different unique parts of the system have a lot synergy as a whole.

Aside from the battle system, the writing is leagues above Fates and Awakening. The characters feel like actual people as opposed to archetypes, the dialogue is much more mature, the VA is on point, and the OST is fantastic.


Wait... Whut??? Battle system has changed? Damn, gotta go read a review now.
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Sad_Face
06/07/17 1:51:47 AM
#14:


Amputee posted...
Wait... Whut??? Battle system has changed? Damn, gotta go read a review now.


The basic design is still there (sending a unit out to an enemy, going through the calculations to determine the outcome). Just that your units have a item they can carry, if it's not a weapon, they'll have a generic weapon for their class. There's a focus on terrains, where those squares give you a massive boost in avoid. But the maps are more open than Awakening. I honestly didn't mind this because it genuinely felt like you're having skirmishes with the opposing army and were leading an outright war against them. So the individual skirmishes felt meaningful. Take on this enemy force to reclaim a fort, take on this other enemy to push them back and invade the opposing country.

There are also dungeons where you can roam inside in 3rd person, if you clash with an enemy to go into the battle map which is, once again, and open map where your team of 10 units take on several enemies. So you can feasibly get to grinding your units.
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Amputee
06/07/17 1:54:40 AM
#15:


Sad_Face posted...
Amputee posted...
Wait... Whut??? Battle system has changed? Damn, gotta go read a review now.


The basic design is still there (sending a unit out to an enemy, going through the calculations to determine the outcome). Just that your units have a item they can carry, if it's not a weapon, they'll have a generic weapon for their class. There's a focus on terrains, where those squares give you a massive boost in avoid. But the maps are more open than Awakening. I honestly didn't mind this because it genuinely felt like you're having skirmishes with the opposing army and were leading an outright war against them. So the individual skirmishes felt meaningful. Take on this enemy force to reclaim a fort, take on this other enemy to push them back and invade the opposing country.

There are also dungeons where you can roam inside in 3rd person, if you clash with an enemy to go into the battle map which is, once again, and open map where your team of 10 units take on several enemies. So you can feasibly get to grinding your units.


Damn, sounds pretty sweet.
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Doe
06/07/17 1:54:58 AM
#16:


Jeez, PWAA Spirit of Justice is a bigger block size than NSMB2 and LoZ:OoT combined, 3d sprites don't mess around I guess
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Amputee
06/07/17 1:56:35 AM
#17:


Doe posted...
Jeez, PWAA Spirit of Justice is a bigger block size than NSMB2 and LoZ:OoT combined, 3d sprites don't mess around I guess


What does any of that mean

Except for the Zelda ocarina of time, got that, lol.
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legendarylemur
06/07/17 1:58:30 AM
#18:


TheMarthKoopa posted...
dotsdfe posted...
Echoes is just...so close to the perfect FE, but misses the mark in a few small ways

It's the furthest from the perfect FE because it has no level design

Lazy remake of the worst game in the series

It does have level design. The maps are realistic to where a war would take place as opposed to the puzzle room bullshit that was prevalent in even games with great map design like FE7~8 or especially Conquest. People just perceive it as bad because it existed in Awakening and DIDN'T WORK IN AWAKENING.

You know why it didn't work in Awakening? It's cuz the battle system is built to freaking have 1-2 paired units literally destroy everything singlehandedly, making a very hollow experience.

In comparison, this game makes you deploy all of your units and requires you to make smart formations to protect your fragile units, and there are plenty of specifically physically defensive units as well as invoke. Archers also have 5+ range and can counterattack, mages get 3 range and 5 range with mage ring.

In the end, the best design in the one that works for the game. I wouldn't want ridiculously winding corridors like in Fates and still have archers shooting at me while I literally just twist and turn while getting shot
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Milkman5
06/07/17 2:00:33 AM
#19:


Amputee posted...
Doe posted...
Jeez, PWAA Spirit of Justice is a bigger block size than NSMB2 and LoZ:OoT combined, 3d sprites don't mess around I guess


What does any of that mean

Except for the Zelda ocarina of time, got that, lol.


new super mario bros 2
Phoenix wright ace attorney
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Doe
06/07/17 2:01:36 AM
#20:


^Correct

The filesize for the latest Phoenix Wright seems ridiculous to me since it's a visual novel is all
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Link43130
06/07/17 2:05:38 AM
#21:


Sad_Face posted...
(and they didn't even finish the game, at least in Gamespot's case),

What are you basing that off of?
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Sad_Face
06/07/17 2:09:04 AM
#22:


Link43130 posted...
Sad_Face posted...
(and they didn't even finish the game, at least in Gamespot's case),

What are you basing that off of?


I've been told that in a podcast, the reviewer admitted to not finishing the game.

Dash_Harber posted...
Sad_Face posted...
as opposed to archetypes,


To be fair, the series literally models every game's roster on the same archetypes they used in the first one.


But Awakening was absolutely egregious in this regard. Characters were thrown in just to fit every single anime trope, from the ditzy girl who's always tripping, to the brainiac, to the tsundere; you name it, they got it.
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Doe
06/07/17 2:09:19 AM
#23:


Alright I bought Echoes, downloading now

I can get one more game

I can't decide between Kirby Robobot or a Monster Hunter game

I was gonna get the first of the Layton prequels but apparently it's a DS game. I had no idea
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Link43130
06/07/17 2:13:24 AM
#24:


Sad_Face posted...
I've been told that in a podcast, the reviewer admitted to not finishing the game.

I think the confusion is that they hosted a live show talking about it where none of the people on the show had finished it, but the reviewer for Gamespot was a freelancer who wasn't on the show at all. I can't find anything saying she didn't finish the game (which would be bizarre considering she gave it a 9)
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Sad_Face
06/07/17 2:16:13 AM
#25:


It appears I've been mistaken then.
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legendarylemur
06/07/17 2:18:23 AM
#26:


I think Polygon didn't play past Act 3 or something. In any case, the reviews were downright bizarre. They sort of set an amazing game up for failure, when all the minor sites tended to praise the game for all the right points
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Amputee
06/07/17 2:20:03 AM
#27:


Doe posted...
Alright I bought Echoes, downloading now

I can get one more game

I can't decide between Kirby Robobot or a Monster Hunter game

I was gonna get the first of the Layton prequels but apparently it's a DS game. I had no idea


Get Monster Hunter Generations IF you plan on getting a switch. Switch will have g-rank and there will be a file transfer tool.

legendarylemur posted...
TheMarthKoopa posted...
dotsdfe posted...
Echoes is just...so close to the perfect FE, but misses the mark in a few small ways

It's the furthest from the perfect FE because it has no level design

Lazy remake of the worst game in the series

It does have level design. The maps are realistic to where a war would take place as opposed to the puzzle room bullshit that was prevalent in even games with great map design like FE7~8 or especially Conquest. People just perceive it as bad because it existed in Awakening and DIDN'T WORK IN AWAKENING.

You know why it didn't work in Awakening? It's cuz the battle system is built to freaking have 1-2 paired units literally destroy everything singlehandedly, making a very hollow experience.

In comparison, this game makes you deploy all of your units and requires you to make smart formations to protect your fragile units, and there are plenty of specifically physically defensive units as well as invoke. Archers also have 5+ range and can counterattack, mages get 3 range and 5 range with mage ring.

In the end, the best design in the one that works for the game. I wouldn't want ridiculously winding corridors like in Fates and still have archers shooting at me while I literally just twist and turn while getting shot


That sound cool, the battlefields. It's kind of ridiculous that only Eliwood and Hector could block up an entire valley of a mountain range
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TheMarthKoopa
06/07/17 2:22:16 AM
#28:


legendarylemur posted...
In comparison, this game makes you deploy all of your units and requires you to make smart formations to protect your fragile units, and there are plenty of specifically physically defensive units as well as invoke. Archers also have 5+ range and can counterattack, mages get 3 range and 5 range with mage ring.

Open fields with no strategy, just stats and grinding like awakening but without pair up

Yawn
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Doe
06/07/17 2:24:52 AM
#29:


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legendarylemur
06/07/17 2:25:03 AM
#30:


TheMarthKoopa posted...
legendarylemur posted...
In comparison, this game makes you deploy all of your units and requires you to make smart formations to protect your fragile units, and there are plenty of specifically physically defensive units as well as invoke. Archers also have 5+ range and can counterattack, mages get 3 range and 5 range with mage ring.

Open fields with no strategy, just stats and grinding like awakening but without pair up

Yawn

Yeah no. Here I thought maybe MarthKoopa had actually matured due to the lessened general trolling but doesn't seem like you haven't. Forgive me for even trying to give you the time of the day.

What kind of response is that when I literally explained why there was plenty of FE strategy? Don't you actually like FE4? That game had fucking plain ass open field for most of its map design too lmao
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TheMarthKoopa
06/07/17 2:32:18 AM
#31:


legendarylemur posted...
Don't you actually like FE4? That game had fucking plain ass open field for most of its map design too lmao

Genealogy is the worst of the good Fire Emblems for that very reason

It has a good story and still more strategy than Awakening or Gaiden/Echoes, especially on a first play through and you don't know what characters to abuse. And of course the limited arena means no grinding.
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ColdOne666
06/07/17 2:51:52 AM
#32:


Awakening then Echoes, Fates has the worst writing in video game history.
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GiftedACIII
06/07/17 8:37:50 AM
#33:


Fates had shit writing but it had one of the best gameplay on the series. Play the others first though because Fates is too long
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Delirious_Beard
06/07/17 8:55:09 AM
#34:


echoes is the only good one
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ColdOne666
06/07/17 7:48:18 PM
#35:


Delirious_Beard posted...
echoes is the only good one


Crappy trolling.
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Doe
06/08/17 11:44:36 AM
#36:


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philsov
06/08/17 11:50:02 AM
#37:


Doe posted...
Normal or hard?


It's more apt to say "Easy" or "Normal".

I'm in act 3 and haven't run into frustration on hard/permadeath so I say run with it.
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Delirious_Beard
06/08/17 7:00:55 PM
#38:


ColdOne666 posted...
Delirious_Beard posted...
echoes is the only good one


Crappy trolling.


awakening and fates aren't very good
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dotsdfe
06/08/17 9:22:09 PM
#39:


Doe posted...
Normal or hard?


Hard. Definitely hard. It's not a very tough game and has available and sometimes accidental grinding if you do start to fall behind.
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