Board 8 > Christian Svensson: Classic RE dead because it's too hard for current gamers

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SHINE GET 64
02/13/12 4:44:00 PM
#1:


http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/28912829/Any_chance_of_us_purists_seeing_a_New_Classic_Style_Survival_Horror_RE?pg=2


"...if you're looking for pre-rendered backgrounds and fixed camera angles, those are likely to not be present (I know you said dynamic above... just for others asking). The reality is that some of the things you're asking about (objective markers/directional aids, limited save/typewriter ribbons) are issues of accessibility. In today's market, the broader market really demands and requires a bit more handholding than the PS1 gamer of yore. These are generally expected user experience aids in this day and age and the lack of them usally results in negative feedback/lower reviews (and subsequently, lower sales)."



welp

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RayDyn
02/13/12 4:45:00 PM
#2:


You know, they could always make the limited saves and no objective markers an option.

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JDTAY
02/13/12 4:48:00 PM
#3:


The Souls games did pretty well. And Super Meat Boy. Successful games do seem easier on average these days though.

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SlymDayspring
02/13/12 4:48:00 PM
#4:


limited saves was just annoying because it made picking up/playing the game something you had to plan pretty well. I don't know anyone who actually wants that back. other aspects like limited ammo/knowing when to run/etc. are really more what classic RE fans seem to want to return.

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Biolizard28
02/13/12 4:49:00 PM
#5:


They should just fire Svenson.

Every time he comments on something, it's either denying something cool happening or something profoundly stupid.

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shadosneko
02/13/12 5:47:00 PM
#6:


I never had a problem with the limited saving because there were still generally enough ribbons for whenever I wanted to save.

Now, the fact that the ribbons took up an inventory slot was dumb.

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EverythingRuned
02/13/12 5:55:00 PM
#7:


Classic RE is dead because it sucked.

Horrible controls, cheap scares, arbitrary puzzles and thin, literal storylines do not make a good game. I understand dismay at the trend of the series, but the formula had to change somehow.

Wasn't silent hill supposed to be the better of the two, regardless?

I apologize, I think this is probably overly hostile...
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FFDragon
02/13/12 5:56:00 PM
#8:


Baby gamer generation ruins everything I hold dear. But we've known that for a while now.

Revelations actually has done an amazing job of recapturing that classic RE feel inside the newstyle format they seem so determined to stick with.

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FFDragon
02/13/12 5:57:00 PM
#9:


EverythingRuned posted...
Classic RE is dead because it sucked.

Under no objective scale is this a true statement.

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Biolizard28
02/13/12 6:02:00 PM
#10:


And really, what is this garbage about today's market dictating that a game needs to treat players like morons? The only reason it got that way to begin with is because devs like Capcom used player aids in the first place.

And really, if you're so concerned about review scores, you can just do what every other major game developer does. Buy ad space on every major game review website and magazine and inflate your score.

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redrocket
02/14/12 12:35:00 PM
#11:


bump

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neonreaper
02/14/12 12:49:00 PM
#12:


JDTAY posted...
The Souls games did pretty well. And Super Meat Boy. Successful games do seem easier on average these days though.

If RE6 sells what Souls games do, they'd can the entire series

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#13
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FFDragon
02/14/12 12:55:00 PM
#14:


Nah.

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#15
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KamikazePotato
02/14/12 12:55:00 PM
#16:


The Souls series has a harsh difficulty under gameplay that is actually good. Classic RE is fake difficulty. Bad controls, bad camera, limited saves is not the type of difficulty a game needs.

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FFDragon
02/14/12 1:01:00 PM
#17:


I do regularly!

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FFDragon
02/14/12 1:02:00 PM
#18:


(The only game I don't defend is Survivor because yeesh)

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Kinglicious
02/14/12 1:03:00 PM
#19:


neonreaper posted...
JDTAY posted...
The Souls games did pretty well. And Super Meat Boy. Successful games do seem easier on average these days though.

If RE6 sells what Souls games do, they'd can the entire series


Souls 2 sales aren't known exactly, but it shipped more than 1.5 million back in early November. Wouldn't be a stretch to put it between 2-3 million now considering the holidays, though on the low end of that probably.

Those aren't re5 level numbers, but they're damn good, especially from the second game of a new series. They can up the difficulty just fine.

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Dauntless Hunter
02/14/12 1:04:00 PM
#20:


From: UltimaterializerX | #013
[quoted text][quoted text]

Under no objective scale is this a true statement.[quoted text]




2 and REmake were good. All the others suck.


I thought everyone liked Code Veronica? I never played any of em but I always heard that being one that was well regarded.

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colliding
02/14/12 1:05:00 PM
#21:


that's actually a refreshingly honest answer as far as Capcom goes

stupid as it may be, at least they admitted neglecting one fanbase for a broader appeal.
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EndOfDiscOne
02/14/12 1:05:00 PM
#22:


UltimaterializerX posted...
From: FFDragon | #009
EverythingRuned posted...
Classic RE is dead because it sucked.

Under no objective scale is this a true statement.
2 and REmake were good. All the others suck.


CVX is the best one

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Mershaaay
02/14/12 1:05:00 PM
#23:


UltimaterializerX posted...
From: FFDragon | #009
EverythingRuned posted...
Classic RE is dead because it sucked.

Under no objective scale is this a true statement.
2 and REmake were good. All the others suck.


CVX is fantastic

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Mershaaay
02/14/12 1:05:00 PM
#24:


oh my god

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shadosneko
02/14/12 1:06:00 PM
#25:


Outbreak 1 was a travesty, yet I still want to get Outbreak 2 for completeness. =/

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#26
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Mershaaay
02/14/12 1:08:00 PM
#27:


UltimaterializerX posted...
CVX is beautifully average.

Arguably better than RE2 imo


And Jesus Christ will no one revere that same time post??

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Dauntless Hunter
02/14/12 1:09:00 PM
#28:


What about Resident Evil Gaiden?

I heard that one has a number of fairly popular characters.

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XIII_rocks
02/14/12 1:09:00 PM
#29:


From: SlymDayspring | #004
limited saves was just annoying because it made picking up/playing the game something you had to plan pretty well. I don't know anyone who actually wants that back. other aspects like limited ammo/knowing when to run/etc. are really more what classic RE fans seem to want to return.


That.

Limited saves is just bad for accessibility. Developers actually knowing how to checkpoint well these days and such makes it obsolete.

All the other "survival" aspects of RE need to stay.

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XIII_rocks
02/14/12 1:10:00 PM
#30:


CVX is an awesome game. Replayed it recently, still good.

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demonfang178
02/14/12 1:11:00 PM
#31:


UltimaterializerX posted...
Not even you can defend 0 or 3, dude.

What's wrong with 3? I see it everywhere in RE Top Fives.
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shadosneko
02/14/12 1:11:00 PM
#32:


The check pointing in Revelations is awful. (Especially for no herb run)

Typically they come in at such a time you can get screwed over, and the only way you can fix it is to restart the entire game.

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Mershaaay
02/14/12 1:13:00 PM
#33:


4 > 2 > CV > 3 > 1 > 0

in terms of mainline RE games


CVX is about = 2

And REmake is > 3



(haven't played 5)

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Mershaaay
02/14/12 1:14:00 PM
#34:


shadosneko posted...
The check pointing in Revelations is awful. (Especially for no herb run)

Typically they come in at such a time you can get screwed over, and the only way you can fix it is to restart the entire game.


The fatal flaw of CV/CVX is that fight with Tyrant on the plane if you didn't stock the right ammo

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EndOfDiscOne
02/14/12 1:17:00 PM
#35:


Mershaaay posted...
oh my god

O_O

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DeathChicken
02/14/12 1:25:00 PM
#36:


If you had half a brain, you'd always make certain that you had explosive arrows on hand for bosses in Code Veronica, then none of them were that hard

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DeathChicken
02/14/12 1:26:00 PM
#37:


And Svensson is pretty much right, look at the crappy reviews for God Hand and, to a less extent, Fire Emblem: Radiant Dawn because they were 'Too hard'

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SlymDayspring
02/14/12 1:30:00 PM
#38:


I never even found RE games that hard. I can easily beat them all, but I still have never beaten DMC3! ;_;

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Kinglicious
02/14/12 1:32:00 PM
#39:


And yet, look at ninja gaiden get glowing reviews for the same reason. There ain't much logic in that genre. I'd sooner blame ign sucking than difficulty.

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demonfang178
02/14/12 1:37:00 PM
#40:


DeathChicken posted...
And Svensson is pretty much right, look at the crappy reviews for God Hand and, to a less extent, Fire Emblem: Radiant Dawn because they were 'Too hard'

Wasn't it found the the IGN reviewer of God Hand didn't complete the first level?
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Biolizard28
02/14/12 1:39:00 PM
#41:


From: demonfang178 | #040
Wasn't it found the the IGN reviewer of God Hand didn't complete the first level?


Probably.

It's also a fact that the Radiant Dawn reviewer from Gamespot never beat the first act of the game.

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Big Bob
02/14/12 1:51:00 PM
#42:


RE4 > RE5 > Classic RE

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FFDragon
02/14/12 1:53:00 PM
#43:


Big Bob posted...
RE4 > RE5 > Classic RE

external image

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Psycho_Kenshin
02/14/12 1:57:00 PM
#44:


For me classic RE more than ran it's course. But then again, while RE6 looks cool, gameplay wise I'd say we're not too far from "RE4 re / modern RE" running it's course either. Gotta shake things up.

As for ranking the games, I'd put RE5 over a lot of the old ones. My favs are RE4 and RE2, RE5 in third.

Code Veronica, 3, and 0 are all plenty disappointing in their own ways for me.

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SlymDayspring
02/14/12 1:59:00 PM
#45:


I am still waiting for a game like re:outbreak but MADE PROPERLY now that technology is better than on the ps2 which really limited it

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The Real Truth
02/14/12 2:20:00 PM
#46:


RE3 is great. 5 and 0 are the ass end of the series.

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