LogFAQs > #985287245

LurkerFAQs, Active Database ( 12.01.2023-present ), DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicSilksong news is going nuts...is it finally time?
Kenri
06/03/25 11:59:05 AM
#30:


Dels posted...
This is a personal issue for sure but I actually don't understand exactly why Hollow Knight became so popular. It's a perfect game for me because I don't like fast-paced action combat, so games like this where you just have basic attacks and maybe a spell or two, no combos, no parries and dodge rolls and hotbars with 5-6 abilities to juggle, etc, are great for me. But when it seems this game's playerbase also enjoys, like, Dead Cells, Hades, etc, I genuinely wonder how they consider Hollow Knight's combat to be engaging, especially when they say its "souls-like" (I could not play a Souls-like, they're way too hard for me, but running up to bugs and mashing attack a few times I can handle). Perhaps it's just different audiences but with the universal acclaim I got the feeling it wasn't.
I agree with Peaf that I think the combat is faster than you give it credit for, but otherwise I agree with this. Hollow Knight feels like a very niche game and I'm not sure why it caught on, though I'm glad it did -- it's the perfect game for me too and I bounced hard off of Dead Cells.

I think it's mainly called a Souls-like for the aesthetics and because it has corpse runs, not for the combat. For the record there are lots of very easy Souls-likes, though, especially 2D ones.

---
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
... Copied to Clipboard!
Topic List
Page List: 1