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TopicThe pressure / stagger system from rebirth is great spoilers.
Mad-Dogg
05/01/24 6:29:08 PM
#2:


There is a bit of people who are genuinely upset that remake/rebirth does not play out like a more standard action game similar to devil may cry/god of war etc. where you can just stick to using standard square attacks, occasionally busting out a triple slash or focus strike, and only using cloud.

I love how the devs made it to where you are constantly swapping between your 3 members (the person you control always getting aggro encourages the player to swap more) to build pressure, increase the stagger, make the stagger last as long and to increase your damage multiplier, and how every move a character has fills a specific purpose. The game is still a classic rpg/final fantasy game utilizing your ATB bar actions at the right time, but nah.....there really is people out there that upset that the game does not play like the action game they want it to be.

Not even kidding when I say FF7 remake/rebirth's battle system combined with how materia works (more so when you get to hard difficulty, even though I am having a lot of fun on the initial rebirth playthrough on dynamic mode) in these games is the most fun I ever had playing a final fantasy game.

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