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Topic | Why were 6th-gen JRPGs obsessed with the slowest animations known to man? |
PurestProdigy 04/24/24 12:43:35 AM #26: | After FFVII JRPG devs decided that the genre's competitive advantage was flashy visuals. I didn't mind the "filler" when I was young. It was impressive and my mentality to passtimes is completely the opposite of what it is now; instead of needing things to "respect my time", it was better if it filled up the gaping black holes of boredom I had back then as much as possible.
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