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TopicEiyuden Chronicle: Hundred Heroes get
Dels
04/17/24 2:04:51 PM
#20:


CoolCly posted...
Haha yeah. What does this mean for how grindy the main game will be?

probably not much. this was a little side-project to drum up interest during the years-long wait for the game, so i'm guessing the idea was to use as few resources/dev time as possible to make something that would still last a decent amount of playtime. i'd be surprised if a modern casual-ish JRPG in 2024 will have that much grinding.

what i do wonder about, in the vein of how streamlined games in 2024 are, is how hard it will be to recruit all characters. in suikoden (and i've only played IV and V actually), it was basically impossible to do on a first playthrough without a walkthrough. y'know, classic "your window of time to recruit this character was by traveling back to the previous town after this one plot event and if you advance to the next plot event you're locked out, oh and there's no reason you'd ever travel back to that town anyway"

this doesn't really fly in modern game design anymore (missables in general, really) so i wonder if they'll cut the strict time windows or put big exclamation marks over people's heads or etc.

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