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TopicWhat are the most powerful abilities in games that end up useless?
Nichtcrawler-X
04/13/24 7:26:32 AM
#10:


darkknight109 posted...
-If we're allowed to go with entire classes, both the Sniper and General in Fire Emblem have historically suffered from this. The former would be amazing in a game that didn't include counter-attacking; the latter would similarly be great if the game design included more defensive maps instead of ones that expected you to move against enemy positions, often penalizing you if you take too long (by having recruitable characters get killed or enemy thieves loot treasure chests, for instance).

Longbows, +Range Skills, Boots, +Movement Skills, Teleportation Staves and Dancers are all options to deal with that, depending on the specific game in question.

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