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TopicPhysical gaming media all but dead, report
Punished_Blinx
04/09/24 8:05:04 PM
#66:


CrimsonGear80 posted...
the insomniac leaks showed that most Sony games still sell more physically

Sony is also on record saying this;
https://www.gamesindustry.biz/jim-ryan-i-would-love-a-world-where-hundreds-of-millions-will-enjoy-our-games
"We're talking about games stacking up against music, we're talking about games stacking up against movies. Music and movies, they can be enjoyed by almost limitless audiences. And I think some of the art that our studios are making is some of the finest entertainment that has been made anywhere in the world. And to kind-of gate the audience for the wonderful art, wonderful entertainment that our studios are making... to gate the audience for that at 20 or 30 million frustrates me. I would love to see a world where hundreds of millions of people can enjoy those games."

Which is why they're porting their games to other platforms like PC.

If you look at specific things yes you can find examples of physical being important. But what you're looking at is a specific part of the video game industry that hasn't grown in over a decade that is gradually being chipped away by digital sales on top of everything else.

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