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TopicWhy do people think random encounters are bad when FF8 solved them yrs ago?
WingsOfGood
04/06/24 10:58:04 AM
#25:


Philip027 posted...
I think the "symbol" encounters of modern games kind of cheapens the experience. For instance, in games like Dragon Quest, it eventually turns into "avoid everything that isn't a metal slime" after some point because there is little to no reason to fight anything else, which trivializes the leveling process.

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