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TopicWriting an NES emulator ama
Yellow
04/05/24 10:27:17 PM
#28:


It now boots into a game and runs a couple frames before crashing with a partially implemented PPU (picture processing unit). Still no graphics, but I'm surprised to see it working this much.

Now I have to build out a UI using Godot and draw the PPU buffer to the screen, and from there it should start rendering graphics.

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https://www.youtube.com/watch?v=5C_Wrt6pNSw
... Copied to Clipboard!
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