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TopicWhy did Tales ever kill the world map?
Garioshi
03/26/24 10:43:33 AM
#17:


AirFresh posted...
The open zones are better imo, Xillia made the right decision. It's what world maps would have been anyway if they could have back then.
I've always enjoyed learning a world's geography, and Tales has always put a fair amount of secrets into the world map. There are plenty of sidequests and areas you will outright never see if you don't explore the world map, and it doesn't even require god knows how many hours making 12 empty connecting areas.

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