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TopicWhy did Tales ever kill the world map?
Garioshi
03/25/24 1:38:18 PM
#1:


It can't be more resource-efficient to make all of these empty connecting areas with zero identity of their own, right? The death of the world map has also been the death of remotely memorable design for regular areas and even towns.

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"I play with myself" - Darklit_Minuet, 2018
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