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TopicWriting an NES emulator ama
Yellow
03/24/24 9:16:09 PM
#6:


I think I have an idea for what I want to do with this. I use MonoGame as the graphics library, which is easy to use casually, I should make it so you can create plugins for NES games and just hook into the game logic. Like creating a giant 3D goomba in SMB1 that you can interract with that just inserts itself into the emulation. It would be a new approach to modding (not brand new, some SNES emulators do this with LUA?)

Maybe I'll switch to Godot. I like Godot and I like the idea of promoting it.

I should also support Mesen HD graphics packs.
https://www.youtube.com/watch?v=qYDzL5hVzSM

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https://www.youtube.com/watch?v=5C_Wrt6pNSw
... Copied to Clipboard!
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