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TopicRemember video game instruction manuals
Dikitain
03/18/24 6:52:59 AM
#13:


I remember when strategy/sim games used to come with 300+ page manuals just to over-explain the game and every possible bit of back-lore associated with it. And of course, when Myst came with a literal notebook (not just a few blank pages at the end of the manual marked "notes") because of all the notes you needed to take to understand everything. I still have a copy of the Red Baron manual that was basically a complete history of World War I, the aircraft, and the biography of every Ace featured in the game.

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