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Topic | Anagram ranks anything Mario-related |
Anagram 02/23/24 11:52:23 PM #334: | Raka_Putra posted...
Mario Characters' Final SmashesI ranked all of the Mario final smashes because I felt like it. - Cape Feather Tier Paper Mario: The Thousand-Year Door Mario Kart (Series) Super Mario World Cape Feather Admiral Bobbery New Donk City Super Mario RPG Super Mario Odyssey - Kuribo's Shoe Tier Rosalina Luigi Wins Without Doing Anything Super Mario Bros. 3 Kuribo's Shoe Paper Mario Super Mario 64 Bowser (RPG Versions) Mario Kart 64: Yeah, I said this about Paper Mario, but there are like eight N64 games worth owning, and this is definitely one of them. I don't actually like the original Mario Kart that much, it's janky as hell and not as good as the SNES F-Zeros. But Mario Kart 64 cleans up all of that with its greater power and 3D, and isn't as awkward and "experimental" as Double Dash. Mario Kart Wii is just a straight upgrade, though. Once they decided to just make every Mario Kart the same thing instead of takings risks ever, Mario Kart 64 was never going to be able to compete. God, it's so strange looking at the character list. Mario, Luigi, Peach, Toad, Yoshi, DK, Wario, and Bowser. Mario spinoffs are NEVER this minimalist anymore. There're no extra useless characters padding the resume, like Baby Daisy or Bam-Bam, it's just "here are the eight characters who matter. Figure it out." It's like something from another time, I guess because it is. Fire Flower Super Paper Mario Waluigi Mario Tennis (N64) 1-1 Theme Yoshi Super Mario 64 DS Minus World Stretchy Mario Face (Mario 64) Culex Count Bleck Bowsette There Will Be Brawl Mario, the Idea vs Mario, the Man Luigi Bayonetta Nintendo Content Thwomp Charles Martinet Hammer Bros. Brawl in the Family Rawk Hawk Glitzville Pirahna Plants on Parade (Level) Super Mario Maker 2 Hexagon Heat Mario vs Crono Rivalry Poltergust G-00: Yes, this is how you do it. Easily the best Mario Final Smash, and probably one of the best final smashes in general, because it's actually a reference to a goddamn video game that Luigi is actually in. It completely nails exactly how Luigi behaves in the game, it looks cool, it's perfect. Luigi is absolutely the only Mario character who gets a good final smash. The worst final smashes are the ones that are just the character doing some fancy attack that's not actually in his game or calling his party from his game to help him. - Hammer Suit Tier Paratroopas Dire Dire Docks (Theme) Link (Mario Kart) Dr. Goomba Tower Italians Chris Pratt Triple Jump Timed Hits Super Mario Bros. Movie SupperMarioBroth Super Mario Bros. Postgame Optional Challenge Levels: I view these as exclusively a good thing. Well, maybe they should be accessible before the postgame, but it's fine, I'll allow it. It's nice of them to add extra stuff to challenge you and keep you playing without it being DLC, and because it's Nintendo, it's never going to be kaizo-level nonsense, or ridiculous Mario Maker garbage. That said, I was not able to beat the 3D World postgame stuff. This isn't a level, but I like that 3D World even adds a postgame CHARACTER with Rosalina. She has now shown up in real games more than Daisy and Wario, and has shown up as a playable character as many times as each of them. Isle Delfino Beep Block Skyway Vivian Bowser Hell Valley Sky Trees Super Mario World 2: Yoshi's Island Cappy: Absolutely superior to FLUDD, I think we can all agree on that. It's actually insane that of all the Zelda games, Link teams up with a companion quite often, but Mario only does it twice ever. Shy Guy Valentina Lack of Mario vs Sonic (Character Battles) Smash 64 Commercial Pirahna Plant (Smash Bros) Mysterious (Mario Paint) Peach's Castle Mini-Yoshi (TTYD) Koopa Bros Hurly Gloves Tubular Koji Kondo Staff Roll (Mario Kart 64) Autumn Mountain Battle Theme Fawful Axem Rangers Mario Lemieux Touch Fuzzy, Get Dizzy: I like how blunt the name of this level is. Alright, I'll just go ahead and click the Wiki's article on Fuzzies. "It is the sole member of the enemy group Dudim Phreykunoutonthis." Wha... what? "Dudim Phreykunoutonthis is an enemy class in Super Mario World 2: Yoshi's Island and its reissue, Yoshi's Island: Super Mario Advance 3. Its name is a pseudo-scientific corruption of the phrase 'Dude, I'm freaking out on this,' referring to the disorientation and dizziness a Yoshi experiences whenever it comes into contact with or swallows a Fuzzy, the only member of this class." I don't... I don't understand who makes these Wiki articles. But the idea of a level in a game for little kids involving psychadelic fuzzy balls is funny, so I'll allow it. Mario/Sonic Rivalry Swapping Cartridges Tanooki Suit Delay Lama Super Mario Bros Plumbing Commercial Warp Whistle Beware the Forest's Mushrooms Shigeru Miyamoto Wario Super Mario Land 2 FLUDD: I have mixed feelings about FLUDD. I think it's uncontroversial to call SMS the worst mainline console Mario game (well, Lost Levels, but whatever), and a lot of that is down to it feeling way less precise with its controls. The jumping in the game is complete ass, and Mario somehow feels less precise than he does in Mario 64! But much of that is made up for by FLUDD, which lets you to mitigate basically any mistake by hovering in the air for a second. And like, yeah, FLUDD makes SMS easily the most complex Mario platformer in terms of controls. It has no competition at all in terms of how many 'things' Mario can do during gameplay, and the ability to hover in midair really is a crazy, unique idea for a Mario game. And I shouldn't really fault FLUDD for the fact that the game doesn't quite nail the execution of its levels or ideas, right? So, I guess I don't hate FLUDD. This is also interesting in terms of, like, this being the only time Mario's solution to a problem is technological in nature? Mario's power-ups and abilites are always either his own skills (jumping, punching) or magic granted to him by other entities (spin attack, hat possession). FLUDD is the one time that the game's gimmick is just a mechanical device built by some guy. It's so odd that Professor E Gadd shows up for two major games right in a row, drops two major backpack-based devices into the brothers' laps, became a major character for several spinoffs, and then... just sort of disappeared. He fills what you would think would be a major role, being the only scientist in the series. Like, most series would use him as Scientist Man, who comes in to explain the plot and build a device that lets the hero react to things... But the Mario series has so little plot, and whatever help Mario has can just come from magical beings, so E Gadd just has little presence outside of of the Luigi's Mansion series. He's by far the most important Mario character to never be playable in a Party or Kart game, right? --- Not changing this sig until I decide to change this sig. Started: July 6, 2005 ... Copied to Clipboard! |
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