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TopicTrdl rates anything Magic the Gathering related
VintageGin
02/22/24 1:45:08 PM
#85:


KanzarisKelshen posted...
Scorching hot take: Cardgames are better when the resource you fight over is literal board positioning over mana. The game Duelyst died because of mismanagement, but its idea of grid-based combat was a brilliant way of controlling ramp in a consistent resource environment by limiting the amount of ways an opponent could leverage it with smart positioning.

I really enjoyed how Faeria handled this. I think that game died off primarily because its games ran longer, but the positional/board development element is probably the best I've seen in a game.

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Ginhyun
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