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TopicApparently direction indicators in games is a problem now.
FortuneCookie
02/16/24 1:13:31 AM
#172:


pegusus123456 posted...
Because graphics are nearly photo-realistic now so having an entire cliff face look like that will be far weirder and immersion-breaking than a few splashes of yellow

I stand by what I said about color-coding. You can tell in black and white photography what is climbable and what isn't. Even when they're just hues, you can tell what is what.

https://gamefaqs.gamespot.com/a/forum/e/eecc0d3c.jpg

They don't need to lather it with paint. They just need to make it a slightly different color and of a shape that looks like it was meant to be climbed. If natural platforms on a mountain wall are immersion breaking, then we need to do away with platforming altogether.

And the next Mario game to feature Bowser's castle had better include a restroom on every floor, Bowser's personal bedroom, and multiple guest rooms.
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