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TopicNo wonder AAA developers don't want to try to make new games
Tyranthraxus
02/12/24 10:10:32 PM
#34:


Xerun posted...
Personally I think the opposite. Palworld should be the nail in the coffin for dev creativity.

If a game launching early access, with buggy AI, little to no content apart from creature collecting and breeding, assets that look like they could be stolen and no real story can sell so many copies. Then what the f*** do gamers actually want in a game.


Cliffy B tried it twice and it failed miserably so clearly there's more to the equation than just "rip off someone and release a glitchy game"

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It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
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