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TopicBe prepared! We have a new king!
adjl
02/03/24 11:07:26 AM
#8:


faramir77 posted...
The only impact it has had is that it started a larger dialogue about how ass Pokemon games have become, especially in the past 10 years.

Even then, that's not a new dialogue. People have been complaining about Pokemon being stale and uninspired for literally decades, and that makes its way back into popular discourse whenever any significant Pokemon-related thing happens (the release of a new gen, the release of an alternative like Temtem or Cassette Beasts that seems poised to be "Pokemon, but better," the release of a game that resembles Pokemon but is a different style of game, etc.).

Palworld fits into that last option: It obviously (and quite brazenly) resembles Pokemon, but the core game is radically different such that anyone looking to play a Pokemon-like game (turn-based RPG about exploring the world and capturing creatures to use in a combat system that boils down to Deluxe Rock-Paper-Scissors) isn't going to have that desire satisfied by Palworld. That's naturally sparked some sentiments of "I wish Pokemon were more like this" from people who prefer survival crafting games with action combat to turn-based RPGs, but really, that's not what Pokemon has ever tried to be. Sentiments like that aren't genuinely good ideas for improving Pokemon, they boil down to "I don't actually enjoy the genre that Pokemon occupies anymore, but I want to see these nostalgic designs and concepts in a different genre that I do enjoy," and that's just not a realistic expectation.

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