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TopicAssassin's Creed Red might take some inspiration from Elden Ring
s0nicfan
11/10/23 7:41:32 PM
#2:


I'll be curious to see how this turns out, but I hope they realize what makes the souls games work isn't that they take away all of the guides and quest aids, but because you're dropped into a carefully handcrafted world that is explicitly designed to tell a story and guide the player towards where they need to go organically.

If they make some giant procedurally generated world with random bandit camps and a couple of random cities in it, taking away the quest marker isn't going to do what they think it will.

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