LogFAQs > #976639163

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TopicThis "AI Learns A Video Game" video is on another level. (Pokemon Red)
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10/13/23 3:49:31 PM
#11:


Steiner posted...
maybe i missed something saying otherwise but i'm under the impression this was all driven by visuals and not accessing actual data

I think visual was just for exploration. I think it specifically referenced accessing non-visual data with the Bill's PC problem and fix but maybe I'm mistaken.

Forceful_Dragon posted...
So it would be like the Pokecenter PC Trauma, but in reverse? Where eventually it would stumble into a relatively massive reward and then assign a ridiculously priority to those tasks after it "finds" them?

I wonder if it would create a situation where it happens to defeat Misty, only to start to beeline towards Misty before it's strong enough to win chasing that prior high.

I think that's OK because beelining towards Misty won't work generally and on a successful run it will get a winning strategy. It will get a bad habit and then correct it because eventually it'll fluke into a way to beat her at low level or fluke into accidentally grinding and realizing that beats her more reliably. Also if you keep incentive of fighting trainers relatively high vs super effective hits/killing wild pokemon it may continue to use those to level.


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No problem!
This is a cute and pop genocide of love!
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