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Topic | Which do you prefer: 2D or 3D platformers? |
adjl 08/06/23 3:56:53 PM #5: | They're radically different experiences, I find. 3D puts more focus on exploration and understanding how levels fit together to work your way through them, 2D puts more focus on moment-to-moment platforming action and precision. Some of them kind of blur the line, like Mario pre-Odyssey was evolving closer and closer to being the same sort of game as a 2D platformer but in 3D (peaking with 3D World), but by and large that's the main difference between them. Generally, I would say I like 3D platformers better, but that's a definite apples to oranges comparison and if I'm in the mood for a 2D platformer, a 3D one isn't going to scratch that itch no matter how good it is.
Yellow posted... Kirby, Yoshi... but tbh being 3D didn't save Kirby from being for 5 year olds. To be fair, Kirby's always been designed to be accessible. From day 1 of the series, it was meant to be a platformer that anyone can enjoy, and it hasn't really strayed from that core mandate. I don't think that's a bad thing, and Forgotten Land was an absolute blast even if it wasn't the most difficult. --- This is my signature. It exists to keep people from skipping the last line of my posts. ... Copied to Clipboard! |
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