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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic CI
agesboy
06/06/23 12:19:19 PM
#60:


YoukaiSlayer posted...
Does no one else realize how incredibly worthless a book of prophecy that constantly changes is? That's the opposite of being prophetic.
I think that's kind of the point. The book is being used by someone (probably a villain in the upcoming game) to keep history on a very specific track. There's no way it just randomly stuck to one of the two people in the world who are capable of stopping Deathpolca- and the other person would probably be less decisive in using it. It was EXACTLY right enough of the time that with inaction it would always be the same outcomes, and it showed how futile halfhearted measures would be.

YoukaiSlayer posted...
Like, they could have ended the game 10 minutes sooner and it would have been fine.
I do agree though honestly. I feel like the writer is trying too hard to set up some of the third game but he doesn't know how to connect the dots so he just fuckin drew a straight line. Like if they hadn't reused Ange's sprite and had kept Clara living to be a plot twist in the third game that would have worked out better. To be fair this entire game outside of the music was a 1-man project though- the graphics (not even sure how much stock RPGmaker assets he uses, but it's not a lot), the sheer amount of content, the writing, the gameplay balancing. Pretty sure the guy has also never written anything he intends to have a sequel for; King Exit was released like a decade before Demons Roots and in retrospect King Exit has quite a few continuity plot holes.

I still think the rest of the game makes up for it. My god it was a ride.

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