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TopicStreet Fighter VI reviews are coming out
ViewtifulJoe
05/30/23 11:34:07 AM
#72:


Pogo_Marimo posted...
Chip kills suck and removing it meant more comeback moments.
Chip kills do not suck, they turn low health situations from merely disadvantageous to actual peril.
A 'comeback' means less if there was less real danger in the first place.

A few blocks followed by two confirms is way less exciting than a character that would have exploded after a gentle nudge successfully threading the needle through the projectiles and EX DPs.

Prestoff posted...
Dude no, that's not the reason 5 was boring to watch dude.
Oh I know, I just called out my least favorite part.
I remember the Mikas and the Nashs and the Karins. Everyone doing their one good combo, 3 frame minimum links blending it together even more. The boring v system stuff.
I miss the heinous strategies. I don't want to see a clean hit or a super every time. Show me a villain spamming Hidden Missiles for a win or something.

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Still waiting on that third threat
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