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TopicWhy are people upset about the Tears of the Kingdom gameplay
LinkPizza
05/09/23 12:02:57 PM
#282:


adjl posted...
For the most part, there were only like 5-6 different weapon types (I can actually only think of 4 off-hand, counting bows), with most weapons just being reskins of those types with different stats. There were a few versions that had some kind of special gimmick to them, like the elemental weapons or the boomerangs, but all in all I don't think you'd need more than about 15-20 slots to hold one of everything, and if memory serves that's quite attainable. You could even cut down that number by quite a bit by offering elemental enchantment options for weapons instead of having a fire/ice/electric version of each one, which would probably be the most sensible option if they were going that route.

Maybe. I just know I was dropping weapons constantly because I wanted different kinds. And not just due to strength, but because they were different Which could help me prepare better

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