LogFAQs > #973351676

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TopicFactorio is rather relaxing
adjl
05/08/23 9:22:51 PM
#40:


Tanks are indeed awesome. There was a time when they were largely useless, but around 0.15 or 0.16 they got massively buffed and now they're the go-to method for destroying bases in the mid game.

Lokarin posted...
my base did come under pollution attack even though there's no visible spawners around

If you turn on the pollution display on the map, you can sometimes see chunks of pollution being consumed, which usually indicates that there's a nest there (especially if it's not densely forested). That can be helpful for avoiding unwanted surprises, if you aren't at the point of maintaining radar coverage.

Lokarin posted...
I made some small radar stations (1 pole, 1 radar, 1 turret, 1 solar panel) and placed them around my perimeter to act as an early warning system.

I might suggest a couple extra solar panels and some accumulators. A radar can consume 5 panels' worth of electricity, and having it go dark at night could let biters slip past undetected. That, or just run big poles out to the radar outposts, which might even be cheaper than one panel depending on how far you're going.

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