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Topic10 minutes of Tears of the Kingdom gameplay being shown tomorrow
swordz9
03/28/23 10:49:45 AM
#26:


LightningStrikes posted...
The fun weapon durability adds is that it encourages constantly switching up your weapons and judging your encounters. You get weapons so quickly you definitely dont lose from fighting. A fantastic decision.
Ah yes something possible by gameplay without needing breaking as a mechanic at all. What BotW did with it was show me most combat wasnt even worth engaging in because the reward was just more weapons to replace broken ones. I can save a lot of time by just not fighting anything not actually worth it which is exactly what I ended up doing
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