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TopicAny advice for Slay The Spire? Specifically for Defect
VampireCoyote
03/19/23 2:08:33 AM
#25:


the_rowan posted...
Small decks on characters other than Watcher tend to be dead decks, because you need to take a lot of frontloaded damage cards early in order to improve your average hand enough to survive act 1, then take enough scaling to survive the rest of the game, and take enough frontloaded defense to set up that scaling/balance out the attacks you took early. For Watcher, taking more cards makes for an easier early game but a harder late game, generally. Usually non-Watcher characters will finish with at least 30 cards in their deck. (This does not at all prevent their decks from being consistent, btw. It is still fairly common for Ironclad to be able to generate obscene amounts of output on turn 1 because of his ridiculous Corruption/Dark Embrace engine and/or Burning Pact/Offering, for Silent to use Wraith Form, Piercing Wail, and Malaise to stall out fights until she has her wincon set up or just draw her whole deck off Acrobatics, or for Defect to make its turn 1 consistent with energy generation + card draw, Seek, or relics).

I couldnt disagree more and Ive played thousands of hours of the game across the different platforms

get those strike cards out of your deck

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She/her
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