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TopicRE3make gets a bad rap from the critics. (spoilers)
UnfairRepresent
03/18/23 1:21:46 PM
#42:


[LFAQs-redacted-quote]


To be fair Moth is referenced in the RE2make. So are lickers.

So yeah, Spiders and Crows. TBH I'm not crying over that loss. Would have been cool to see the Spiders but I don't think the lack of Spider enemies counts as "Massive missing content"

Especially when RE2make is so jammed full of content.

Although I do find it weird that spiders are absent. You'd think they would be easy to make an program.


This sounds like it was written by memory. You got a full experience from Claire/Leon A and Claire/Leon B with some slight differences. Even if your argument was "You have to play all 4 to get the bigger picture." You are still conceding to it being dumbed down. The major difference is that the original A and B scenario's flowed much better.

I don't agree at all WTF.

How is making a coherant improved plot told across 2 campaigns dumbed down and flows worse than an incoherant contradictory plot told across 4?

The big difference between the scenarios in the OG Game was Mr X. Aside from Mr X the gameplay was 90% identical, you just got some different cutscenes sometimes.

I think taking the whole plot and working into 2 scenarios makes sense. Especially since on Playthrough 3 and 4 and 5 you're likely skipping cutscenes anyway.

and Mr X appearing in the 1st scenario is absolutely an improvement. Ada and Sherry's sections have been vastly improved too.



The entire original point of this feature is to show what Claire or Leon were doing at the same time. This is why they don't fight the same bosses. This is why they don't see the same thing at the same time. Re2 Remake does this in the station. The second scenario character is behind the fence but after that? It's mostly the same.
I don't agree with this at all. The scenarios are pretty much the same. Only main difference is the lack of Mr X in the OG. And the Lighter/Small key nonsense.

Which IMO, both changes are an improvement


How does both leon and claire fight crowbar birkin in the same place for example? There's far better flow in the original. Let's not pretend there isn't. The classic game is superior in this regard.

Yeah I agree, they could have done better intertwining the stories. That was a missed oppotunity to improve on the OG. Claire and Leon barely interact.

Would have been neat if they had some different boss fights. I don't agree for a second that the clunky as fuck OG RE2 had better "flow" though.



Play the original again. I still speed run it. The scenario's were clearly rushed.

How?


Your "Only the spiders were cut" was the first sign you don't remember/didn't play the original.

Oh for the fuck sake.

You're one of those "If you disagee with me then you didn't play da game" guys.

Right. Sure. That's a key sign not to talk to you anymore.

kuwab0 posted...
I wish someone at Capcom would explain why Nemesis turns into a dog.
I think they were like "We can't just make you fight the same boss 5 times. We gotta shake it up"

I mean Calisto Protocol makes you fight the same boss 5 times and it's fucking woeful.

But dear God, Nemesis Dog was not the answer.

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