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TopicWhat would be a good game?
adjl
03/15/23 10:00:16 PM
#24:


Nah, that's just a plant-themed tower defense. It doesn't actually incorporate any elements of farm management. Notably, Lok's hypothetical included having to make the decision between selling the crops you grow and using them for battle.

I guess, actually, that kind of shows up in some Rune Factory games, where crops can be crafted into weapons/armour. That's not a particularly good example, though, since that crafting only really has to happen once per piece and you aren't giving up anything really meaningful (plus those tend to not be worth crafting over other options).

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