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Topic | What does western rpgs and jrpgs could learn from each others? |
epik_fail1 01/16/23 2:03:20 PM #18: | gasgpmo posted... JRPG's should have dialogue choices that actually result in different things happening, alternate ways of completing quests, and variety in builds so that: 1) Success isn't just determined by how high your level is, and 2) The game doesn't play exactly the same as the first time, if you ever want to play it again. No joke. I recently played Cyberpunk and the game was only challenging at the beginning(although I played on normal) I made a katana build and pretty much destroyed everything without much thoughts --- Dragaux for smash! ... Copied to Clipboard! |
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