LogFAQs > #970666992

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TopicTurn-based combat.... Will it survive ?
SinisterSlay
01/06/23 5:42:04 PM
#33:


adjl posted...
Cinematic stuff like that tends not to be as satisfying as something that actually lines up with what you're doing, though. It's cool to watch, but you're basically just pushing play on a short movie when you trigger attacks like that, which doesn't give as much sense of actually being involved in the battle. It can also get really repetitive when they're animations that happen frequently, hence animations usually get turned off or skipped for games like Disgaea where you're using these 30-second animations literally thousands of times.
That's how I feel playing those Batman games.
And those Asscreed games.
Actually pretty much all of them, the input doesn't match the output. Press button awesome happens is boring lol

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