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TopicTurn-based combat.... Will it survive ?
wpot
01/06/23 9:48:54 AM
#10:


Yakuza Like a Dragon just had a lot of fun with turn-based.

Dragon Quest gave a couple of signals that they might be moving away, but I think what will happen is that their combat will LOOK more active (people hopping around and slashing/defending) while turn-based commands are still being entered and making the difference between victory and defeat. Remake had a good hybrid system that leaned towards turn-based: it felt active, but really the ATB commands were controlling the battle.

Hybrid systems like that are the future of turn-based in big releases, I think, but the simple old turn-based will still exist elsewhere.

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