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TopicJohnbobb, like so many before him, ranks 52 characters from Scarlet's DCTTRPG
Johnbobb
12/29/22 6:18:36 PM
#465:


8. Amanda Waller

https://gamefaqs.gamespot.com/a/user_image/9/4/9/AAOJ0pAADbtt.jpg

I'll be fully honest, going into this campaign at the very beginning, when Waller was introduced as the "main overseer" of sorts for this campaign, I didn't think she end up placing super high for me in the long term. Oracle was the extremely reliable and generally likeable leader of our respective mini-groups of rising heroes as we navigated No Man's Land. Everyone liked Oracle, particular given she's kind of designed to be likeable in a way, as she's there to help the players every step of the way.

Going into Campaign 2, Amanda Waller was presented as the head of Checkmate, and therefore essentially the "Oracle" of the campaign. I assumed, given the role Oracle took, given Waller's appearance in campaign 1, and given what I generally know of the character that I had a pretty clear idea of what to expect from Waller. I saw her providing the missions and resources for the players while being a little less hands on and a lot less outwardly friendly than Oracle. Given that I was going in playing a fantastical full-nonsense runaway fae, I didn't think that Bloodfruit will necessarily click to well with the down-to-earth, zero-nonsense queen boss. In some respects I was right, in others I was very wrong.

I should've known Waller would end up being much more complicated than I assumed, and before too long Bloodfruit, like many PCs, began to develop an unique and complicated relationship with Waller. Yeah, she's tough and intimidating and doesn't put up with shit, but she's also startlingly understanding. Bloodfruit became something of an outlier among the field teams pretty early on, with her methods of going about missions being unconventional, for lack of a better way to describe it. A combination of Bloodfruit's lack of understanding over the mundy world, unusual takes on how to achieve mission objectives, and slow appearance of unknown powers landed her in Waller's office a lot early on.

And for all the tough exterior she maintains, even when she was frustrated with Bloodfruit, it never came across as oppositional. Much like Bloodfruit has since come to try and find something special in those others might not see much in, Waller did the same for Bloodfruit from the beginning, seeing potential in Bloodfruit that nobody else seemed to. Much of what Bloodfruit has accomplished in her time in Checkmate wouldn't have been possible without Waller's unusual shockingly supportive tendencies. That's not to say she won't crack down when she needs to, but she's proven herself time and time again to be more than willing to hear the PCs out on whatever they may want to attempt.

Perhaps my favorite moment of Waller's wasn't even involving Bloodfruit, when Brennus was spurned by his mother-turned-Fury Varra, and Waller just held him tight as he sobbed from the traumatic experience.

Hint for #7: This character has a particularly distinct attire

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